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[WebGL] [Mobile] Keyboard doesn't pop-up on mobile in the WebGL Player w...
How to reproduce: 1. Open the "IN_68850" project 2. In the Build Settings select the WebGL Platform 3. Press Build 4. Host Build fol... Read more
[UWP] TextMeshPro duplicates characters on HoloLens2 when using Chinese ...
Using using the OnScreenKeyboard in HoloLens2 to enter text into a TextMeshPro field while using the Chinese language, characters ge... Read more
[TMP][Input Field] Missing documentation reference for InputField
How to reproduce: 1. Create Unity project 2. Create TMP Input field 3. Click on the "?" button to navigate to the documentation Exp... Read more
Text appears as white blocks when camera set to screen space camera with...
1. Add 3d object to the scene 2. Add a TMP object 3. Set camera to screen space camera and plane distance to 0.03 or less and nea... Read more
TM_Text.textBounds force re-position of GameObjects in relation to the C...
How to reproduce: 1. Open the attached “IN-17256” project 2. Enter Play Mode 3. Open and observe the Console window (Window → Gen... Read more
Canvas Renderer component is hidden when the "TextMeshPro - Text" GameOb...
How to reproduce: 1. Create a new project and add the TextMeshPro package 2. Create a "TextMeshPro - Text" GameObject via Create > 3... Read more
The text is cleared in TMP input field when close button is pressed on t...
How to reproduce: 1. Open the attached project "TMPBug.zip" 2. Build And Run the project on HoloLens 2 3. Type "A" with the virtual ... Read more
Adding text using Select() and MoveTextEnd()/MoveToEndOfLine() causes te...
How to reproduce: 1. Open user-submitted project (bug_inputfield) 2. Open the scene 'SampleScene' 3. Enter Play Mode 4. Repeatedly c... Read more
Deleted symbols turn into square blocks when deleting them in a browser ...
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open “Asset/Scenes/Broadcast.unity” Scene 3. Open Render Streaming W... Read more
Certain TextMeshPro - Text Component's properties cannot be overridden o...
TextMeshPro - Text Component's Alignment, Sorting Layer, Order in Layer, Font Style, Wrapping, Material Preset, and Vertex Color pro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Player hangs when unloading a scene using the UnloadUnusedAssets() method
- [iOS] Too many texture parameters error is thrown when running on devices that support the number of parameters
- [MacOS] Trying to pick a Colour from full-screen window breaks Colour Picker Tool functionality
- WebGL Player hangs on first frame when "Autoconnect Profiler" is enabled and large amount of Profiler data is buffered before the first frame
- HDR color values set with MaterialPropertBlock.SetColor are incorrect when using Linear Color Space