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[TextMesh Pro] Using Ellipsis overflow causes some Emojis to turn into a...
How to reproduce:1. Open the attached project named Case_11638252. Select the Text gameObject and move the right margin leftwards3. ... Read more
[UWP] TextMeshPro duplicates characters on HoloLens2 when using Chinese ...
Using using the OnScreenKeyboard in HoloLens2 to enter text into a TextMeshPro field while using the Chinese language, characters ge... Read more
[TMP][Input Field] Missing documentation reference for InputField
How to reproduce:1. Create Unity project2. Create TMP Input field3. Click on the "?" button to navigate to the documentation Expecte... Read more
Text appears as white blocks when camera set to screen space camera with...
1. Add 3d object to the scene2. Add a TMP object3. Set camera to screen space camera and plane distance to 0.03 or less and near cli... Read more
[Mobile] TextMeshPro - InputField doesn't open the keyboard on click if ...
How to reproduce:1. Build the "TMP_repro.zip" project for iOS2. Build & Run the app on a device via Xcode3. Press on the Input F... Read more
Canvas Renderer component is hidden when the "TextMeshPro - Text" GameOb...
How to reproduce:1. Create a new project and add the TextMeshPro package2. Create a "TextMeshPro - Text" GameObject via Create > ... Read more
[TMP] Unable to add key to recording Animation of UI component - Text (TMP)
Unable to add key to recording Animation of UI component - Text (TMP).Only Shader values which are added as default in LiberationSan... Read more
Adding text using Select() and MoveTextEnd()/MoveToEndOfLine() causes te...
How to reproduce:1. Open user-submitted project (bug_inputfield)2. Open the scene 'SampleScene'3. Enter Play Mode4. Repeatedly click... Read more
TextMeshPro Horizontal alignment does not work when '…' symbol is used
How to reproduce:1. Open attached project "New Unity Project.zip"2. In Hierarchy window, select "TextMeshPro Text"3. In Inspector wi... Read more
Certain TextMeshPro - Text Component's properties cannot be overridden o...
TextMeshPro - Text Component's Alignment, Sorting Layer, Order in Layer, Font Style, Wrapping, Material Preset, and Vertex Color pro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Uninitialized variable warning appears in the Inspector of a custom shader when the variable is initialized
- "Failed creating toolbar element from ID..." error is thrown when resetting the Scene view Overlay layout while an Asset Transformer Toolbox overlay is active
- Entity ID for Font Assets is serialized twice which throws an error when using Debug Inspector
- Play Mode can be entered when disabling Adaptive Performance and pressing either the Play Mode button or the keyboard shortcut to enter Play Mode before recompilation leading to errors and warnings thrown
- Parent ListView element also becomes selected when inner ListView element is selected