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Fixed in 1.4.2 & 2.0.2



Found in [Package]


Issue ID




Adding text using Select() and MoveTextEnd()/MoveToEndOfLine() causes text to disappear after a certain string length is reached

Package: TextMeshPro


How to reproduce:
1. Open user-submitted project (bug_inputfield)
2. Open the scene 'SampleScene'
3. Enter Play Mode
4. Repeatedly click the Button

Expected result: the text does not disappear after a certain amount of text is added
Actual result: the text disappears after a certain amount of text is added

Reproducible with Unity versions: 2018.4.3f1, 2019.1.8f1, 2019.2.0b7, 2019.3.0a7
Could not test with Unity versions: 2017.4.29f1(TMP package not available)
Regressed package version: 1.4.0 - preview.1b

Reproducible with package versions: 1.4.0 - preview.1b, 2.0.1
Not reproducible with package versions: 1.3.0

'OnFocus - Select All' setting for the Input Field must be unchecked to reproduce this
Deleting the invisible text and entering new text continues to produce invisible text

  1. Resolution Note (fix version 1.4.2 & 2.0.2):

    This issue has been resolved. The fix will be included in the next release of the TMP package which will be version 1.4.2 for Unity 2018.4 and 2.0.2 for Unity 2019.x.

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