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[TextMesh Pro] Using Ellipsis overflow causes some Emojis to turn into a...
How to reproduce: 1. Open the attached project named Case_1163825 2. Select the Text gameObject and move the right margin leftwards ... Read more
[UWP] TextMeshPro duplicates characters on HoloLens2 when using Chinese ...
Using using the OnScreenKeyboard in HoloLens2 to enter text into a TextMeshPro field while using the Chinese language, characters ge... Read more
[TMP][Input Field] Missing documentation reference for InputField
How to reproduce: 1. Create Unity project 2. Create TMP Input field 3. Click on the "?" button to navigate to the documentation Exp... Read more
Text appears as white blocks when camera set to screen space camera with...
1. Add 3d object to the scene 2. Add a TMP object 3. Set camera to screen space camera and plane distance to 0.03 or less and nea... Read more
The color of the text outline is different in the Scene view compared to...
How to reproduce: 1. Open the attached project “TextGammaBug.zip“ 2. Open Scene “SampleScene“ (Assets/Scenes) 3. Select the “Text... Read more
Canvas Renderer component is hidden when the "TextMeshPro - Text" GameOb...
How to reproduce: 1. Create a new project and add the TextMeshPro package 2. Create a "TextMeshPro - Text" GameObject via Create > 3... Read more
MissingReferenceException and IndexOutOfRangeException are thrown when t...
To reproduce: 1. Open the user’s project 2. Open the “Minimal scene with text and buttons” Scene 3. Enter Play mode, note that th... Read more
Adding text using Select() and MoveTextEnd()/MoveToEndOfLine() causes te...
How to reproduce: 1. Open user-submitted project (bug_inputfield) 2. Open the scene 'SampleScene' 3. Enter Play Mode 4. Repeatedly c... Read more
TextMeshPro Horizontal alignment does not work when '…' symbol is used
How to reproduce: 1. Open attached project "New Unity Project.zip" 2. In Hierarchy window, select "TextMeshPro Text" 3. In Inspecto... Read more
Certain TextMeshPro - Text Component's properties cannot be overridden o...
TextMeshPro - Text Component's Alignment, Sorting Layer, Order in Layer, Font Style, Wrapping, Material Preset, and Vertex Color pro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Input Field ignores first keyboard input when calling Focus() from code
- GC Alloc when using Graphics.RenderMeshInstanced
- [VFX Graph][URP] VFX crashes on URP when dragging VFX asset to the Hierarchy window
- InvalidOperationException when using AsyncGPUReadback.RequestIntoNativeArray
- Generated Entities look different when Depth Priming Mode is changed