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Editor crashes if object instantiated in RuntimeInitializeOnLoadMethod i...
Steps to reproduce:1. Open attached “DestroyCrash.zip” project2. Enter Play mode Reproduced in: 2018.1.0a5, 2017.3.0b10, 2017.2.0p2,... Read more
[DX12 Compute Shader] Use RederTexture with format RGB565 and ARGB1555 i...
Steps:1. Open repro scene, make sure you are using DX12 editor2. Hit Play3. Crash Note: Open BasicComputeShader.cs to change render ... Read more
Setting the cameras culling matrix breaks culling for oblique matrices
Steps to reproduce:1. Open the attached project2. Open "TestScene"3. Select Main Camera4. Select "Use Projection Matrix"5. Visualize... Read more
[Animation Editor] Keyframes overlap the first row while scrolling down
Steps:1. Open repro scene2. Select the LogoUI object and open Animation Editor3. Resize the Animation Editor to smaller window size ... Read more
Texture thumbnail on Project View and Select Texture window is wrong in ...
Linear color space only Steps:1. Open repro project (please use the one from comment)2. On Project View, make the thumbnail to large... Read more
InvalidOperationException: when deleting events from multiple UI objects
Steps to reproduce : - open the project attached- open the scene "1"- select both buttons- press the "-" to delete the events- selec... Read more
[WWW][iOS] WWW.texture takes up more memory in Unity 2017 compared to 5.6
Steps to reproduce:1. Download the projects for 5.6 and 2017 versions2. Build each of them and deploy to an iOS device (developer mo... Read more
[macOS 10.13] Editor crashes in WebViewWindowPrivate::SetNewParentWindow...
Steps to reproduce: 1. Create new Unity project2. If you are logged in, log out of your Unity ID3. Open Services window and make sur... Read more
[DX12] Switching API from DX11 to DX12 cause crash
Steps:1. Open repro project2. Open Main scene, hit Play, then Stop3. Go to Player settings, remove DX12 from the Windows API list(Wa... Read more
[DX12 Editor] Resizing Game View is broken and cause crash
Steps:1. Make a new project2. In Player settings, change windows API settings to DX123. Make sure the editor is using DX124. Resize ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default