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1
votes
By Design

[IL2CPP] UnityLinker.exe fails to run when building a project

IL2CPP

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Jan 17, 2018

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Version/s: 2017.3.0p2

To reproduce:1. Open project attached by QA2. Build it for iOS platform Expected result: Build succeeds.Actual result: Build fails d... Read more

0
votes
Postponed

[FixInGit1.5] Batch upload fails with Cannot Submit Change to Server fro...

Collab

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Jan 17, 2018

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Version/s: 2017.3.0p1

1. What happened The issue comes from trying to upload a project that was unlinked and relinked within the same day. After creating ... Read more

0
votes
Duplicate

Light probe data is removed when reloading the scene in Editor

Progressive Lightmapper

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Jan 17, 2018

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Version/s: 2018.2.0a1

Steps to repro: 1. Open attached project and 't1' scene;2. Wait until baking is completed3. Enter into Play mode4. Reload the scene ... Read more

0
votes
Fixed

.NET Standard 2.0 API Compatibility creates com.unity.package-manager-ui...

Scripting

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Jan 17, 2018

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Version/s: 2018.1.0b2, 2018.1.0b4

Steps to reproduce:1. Open the attached project (New Unity Project (15).zip)2. Open the project root folder3. Observe the com.unity.... Read more

0
votes
Fixed

Stacktrace sentries are enabled in development builds of Windows and Mac...

IL2CPP

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Jan 17, 2018

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Version/s: 5.6.0b3

Stacktrace sentries significantly affect code size and performance, making development builds useless for profiling. Read more

0
votes
Fixed

Windows and Mac standalone players with IL2CPP do not have null checks e...

IL2CPP

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Jan 17, 2018

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Version/s: 5.6.0b3

This makes null reference exceptions crash the player in non-development builds. Read more

0
votes
Fixed

[Adreno][Android 4.4.4] Material.SetVectorArray submits garbage after fi...

Mobile Graphics

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Jan 17, 2018

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Version/s: 5.6.1p1

Steps to reproduce:1. Open attached project2. Comment out line 66 of SetMatValues.cs3. Built to device-- Inspect characters on the n... Read more

0
votes
Fixed

[HDRP][iOS] Unable to build project for iOS

iOS

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Jan 17, 2018

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Version/s: 2018.2.0a1

Steps to reproduce: 1. Open the linked project (or set up a project for HDRP usage from https://github.com/Unity-Technologies/Script... Read more

0
votes
Fixed

[DX12 Editor] Switch to DX12 Editor crashes if object in scene is using ...

Shaders

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Jan 17, 2018

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Version/s: 2018.1.0b3

Steps:1. Open repro scene2. In player settings, move DX12 to top of api list3. Crash Reproducible with : 2018.1.0b3, 2017.3.0p3Note:... Read more

0
votes
Fixed

[iOS][IL2cpp] The C++ code generation done by IL2CPP is wrong when using...

IL2CPP

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Jan 17, 2018

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Version/s: 5.5.4p5

Reproduction Steps:1. Open User's project2. Set Scripting Backend to IL2CPP3. Open "ffi_unity.cs" and "ffi.cs"Correct:4. Set print_a... Read more

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