Search Issue Tracker
Duplicate
Votes
1
Found in
2017.2.0p2
2017.2.0a4
Issue ID
970706
Regression
Yes
Editor crashes when deleting in-use SpeedTree Terrain assets
The Unity Editor will crash when deleting SpeedTree assets that are being used by an active Terrain system in an opened scene.
Reproduction Steps:
1. Open the attached project, enter the scene "Scene"
2. Select the asset "Palm_Desktop" in Standard Assets/Environment/SpeedTree/Palm
3. Delete the asset, and observe that the Unity Editor crashes
Reproducible in versions 2017.2.0a4, 2017.2.0p2, 2017.3.0b10, 2018.1.0a5.
Not reproducible in versions 2017.1.2p3, 2017.2.0a3.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
This is a duplicate of issue #946550