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1
votes
Fixed

[VR] RenderViewportScale changes at consistent rate over many frames cau...

VR

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Dec 12, 2016

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Version/s: 5.5.0f3

When changing the render viewport scale at a consistent rate over the course of several frames I get tearing in the headset only. It... Read more

0
votes
Duplicate

[WebGL] Text not selectable on Chrome after adding HTML elements to the ...

WebGL

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Dec 12, 2016

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Version/s: 5.5.0f3

After adding a simple HTML TextBox element to previously built WebGL project, the text in the TextBox can't be selected with mouse d... Read more

0
votes
Fixed

Unhandled exception "Circular References Detected" for third level Sub E...

Shuriken

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Dec 12, 2016

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Version/s: 5.6.0b1

Reproduction Steps: 1. Open project 2. In Hierarchy select "Particle System/SubEmmitterBirth/SubEmmitterBirth" 3. Under Particle Sys... Read more

0
votes
Fixed

Custom Shader Editor doesn't refresh when changed in the shader code

Shaders

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Dec 12, 2016

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Version/s: 5.4.2f2

Description: Custom Shader Editor doesn't refresh when changed in the shader code. To reproduce: 1. Load shadertest project. 2. Op... Read more

1
votes
Fixed

Selecting multiple large size RGB 24 bit 2D textures with mip-maps cause...

Editor - Other

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Dec 12, 2016

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Version/s: 5.3.5f1

Reproduction steps: 1. Open project attached (SekaiTabi.zip) 2. Go to Assets -> Sprites. 3. Select 2D Textures (ThePerfectGalaxy*) w... Read more

0
votes
Fixed

[UWP] Project fails to compile when using legacy classes

Windows Store Apps

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Dec 12, 2016

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Version/s: 5.6.0b2

The easiest way to reproduce is to have a PC with only VS2017 installed Reproduction steps: 1. Open the attached project 2. Try to... Read more

0
votes
Fixed

Changing Sub Emitters Particles System fields types does nothing while s...

Shuriken

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Dec 12, 2016

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Version/s: 5.6.0b1

Reproduction Steps: 1. Open project 2. In Hierarchy select "Particle System" 3. Under Particle System component set any of the field... Read more

0
votes
Fixed

Unloading Scene destroys runtime created objects, when the same scene ha...

Asset and Scene Management

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Dec 12, 2016

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Version/s: 5.5.0p1

To reproduce: 1. Open project that i attached "unloadScene.zip" 2. Open "TestCase1" scene, and play it. 3. Look at the Hierarchy. "T... Read more

1
votes
Postponed

Every call to BuildAssetBundles recompiles scripts

Asset Bundles

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Dec 12, 2016

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Version/s: 5.5.0f3

To reproduce: 1. Open attached project 2. Press Assets > AssetBundles > Build Asset Bundles The script will now build an asset bundl... Read more

2
votes
Fixed

BuildOptions.AcceptExternalModificationsToPlayer causes UnityException: ...

Android

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Dec 12, 2016

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Version/s: 5.5.0f3

This throws an error in the Android build process, so sending it over to the Android team. Let me know if you don't concur and we'l... Read more

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