Search Issue Tracker
By Design
Votes
0
Found in
5.5.0p1
Issue ID
862850
Regression
No
Specific FBX animation causes 3D model not be rendered after changing its position
To reproduce:
1) Open attached project
2) Move SceneView so only RedSphere would be visible
3) Play it
4) After animation ends running, press 'T' - position of camera should change
Expected: 3D Model appears stays on screen
Actual: 3D Model disappears
Workaround: Zoom out scene view
Reproduced in 5.5.0b1, 5.5.0p1, 5.6.0b2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment