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Generating squares with meshes larger than ~65500 vertices causes wrong ...
How to reproduce:1. Download attached project file2. Select GameObject in Hierarchy Window3. In Inspector Window, change Mesh Genera... Read more
ParticleSystem.Simulate has a noticeable delay
How to reproduce:1. Download attached project file and open scene '1'2. Enter Play Mode You can see the white particle of particle s... Read more
[Regression] Generating a MeshCollider took 5-10 times longer
How to reproduce:1. Download attached project file2. Enter Play Mode Actual result: In Unity 2017.3.0b9 the time it takes to add the... Read more
Cloth components causes JobTempAlloc allocations
How to reproduce:1. Open the attached project2. Open the "TestScene" scene3. Enter Play mode, after the girl passes the camera error... Read more
"??" operator succeeds for destroyed objects
Reproduction steps: 1. Open "null-coalesce-repro.zip" project2. Open "breakstuff" scene3. Enter Play mode Expected Result: "??" oper... Read more
Editor сrashes when mixed reality device is not connected and developer ...
Steps to reproduce:1. Open the attached project2. Open the Crash scene3. Go to Windows > Settings > Updates & Security >... Read more
PPTR Curves should not be available in a timeline clip if properties (PP...
PPTR curves are available in AW but not in Inline Curves...maybe consider blocking the access in timeline to prevent user confusion ... Read more
Managed DLL in the Editor folder doesn't get loaded when assembly defini...
Steps to reproduce: 1. Open attached project2. Observe the console error Actual result: the managed DLL in Editor folder doesn't get... Read more
[Linux Launcher] Paste in Launcher test fields does not work
Steps to reproduce:1. Copy a short string from any external source (browser, text editor etc)2. Open Unity3. Sign out (if you're sig... Read more
Position handle - No default grid snapping when using the CTRL key
To reproduce: 1. Open Unity, create a new project and open it2. Create and select a Cube3. Hold Ctrl to keep snapping on4. Move the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build