Search Issue Tracker
[TextureFormat] BC6H texture causes crash when opening project
1. Open repro project (attached in comment) with Unity
Reproducible in : 2017.2.0p2, 2017.1.2p2, 5.6.4p3, 5.6.4p1
Not reproducible in : 2017.3.0b10, 5.6.1p3, 5.6.0p4, 5.5.4p1
Please use the repro project attached in comment.
This is a duplicate of issue #961745[Texture Importer] Switching Override format to BC6H on a texture causes Unity to crash
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- NavMesh.SamplePosition calculates position between nearest points incorrectly
- [UI] InputFiled Character Limit causes ArgumentOutOfRange exception while selecting text in Inspector
- [OSX] Chinese keyboard input (pinyin) are not recognized by Input.compositionString and Input.inputString
- Crash on GC_push_stack_for when using Profiler and Profiler.BeginThreadProfiling
- "Open Download Page" button in UWP build window links to a dead link