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Profiler is using unusual amounts of memory leading to Fatal Error
Profiler is using unusual amounts of memory leading to Fatal Error. If you open profiler window with "Record" enabled and enter Play... Read more
AssemblyUpdater leaves corrupted assembly when replacing instance method...
Reproduction Steps: 1. Create new project 2. Import "Easy Save - The Complete Save & Load Asset for Unity" package from AssetStore h... Read more
[Android] VideoPlayer not playing video
How to reproduce: 1. Open user provided project 2. Build and run on device 3. Observe that instead of video only white quad is shown... Read more
Wind animation fails on the SpeedTree when changing its position
Reproduction steps: 1. Open the attached project "BugReport.zip"; 2. Open the BugReport.unity scene; 3. Run the game. 4. Move the Sp... Read more
Swapping Texcoord and Vertex in the shader structure prevents selection-...
Reproduction steps: 1. Open the attached project "TransparentHighlightBug.zip"; 2. Open the Sample scene.unity; 3. Select the parent... Read more
LUT for TonemappingColorGrading is different from original Color Grading...
Steps to reproduce: 1. Open User's attached project 2. Select Main Camera > "Tonempping Color Grading" component 3. Enable "Color ... Read more
Mass copying project files does not generate previews for prefabs
Steps to reproduce: 1. Download and open the attached project 2. Copy ForestVision files into another project 3. On the second proje... Read more
[Regression] Extensions of Dictionary class cannot be serialized
How to reproduce: 1. Open 'DictionaryExtensions' 2. Open scene '5.4Scene' 3. Select 'GameObject' in hierarchy 4. Try to inspect the ... Read more
[Android] ScrollRect glitches on Android Phones with Adreno 3XX
How to reproduce: 1. Open the attached project 2. Build and run on Android device 3. In menu click first or second button 4. In the ... Read more
Compute shader fails to open indirectly included shader files
If a shader is included from another shader which references it, the compute shader fails to open it. Steps to reproduce: 1) Open t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Lightmap has artifacts when Generating Lighting
- Editor crashes when starting a new game session using Direct3D12 Graphics API
- Play on awake does not work with an audio random container when instantiating a game object
- Play on awake does not work with an audio random container when loading a scene
- Prefab components are not rendered correctly in the Inspector Window when "HideFlags.HideInInspector" is used