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0
votes
Won't Fix

[Mac] Crash on __pthread_kill when entering Play Mode with Vuforia Augme...

XR SDK

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Aug 14, 2019

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Version/s: 2018.4.6f1, 2019.1.12f1, 2019.2.0b4, 2019.2.0f1, 2019.3.0a2

How to reproduce:1. Open the attached project("Vuforia_Crash")2. Enter Play Mode Reproducible with: 2018.4.6f1 (Vuforia 8.3.8), 2019... Read more

0
votes
Fixed

Objects with Playable Director component can't be turned into a prefab w...

Scene Management

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Feb 27, 2020

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Version/s: 2017.4, 2018.4, 2019.3, 2019.3.3f1, 2020.1, 2020.2

How to reproduce:1. Open the attached 'project-1223541.zip' project2. In the Hierarchy window select 'Cube'3. Try to turn the cube i... Read more

0
votes
Fixed

PolygonCollider2D.points shows "Assertion failed on expression: 'm_data ...

Physics2D

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Jun 21, 2017

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Version/s: 5.6.2f1

To reproduce: 1. Open the project, attached by the user (PolygonCollider2DSetPointsAssert.zip)2. Open the "Scene01" scene3. Enter Pl... Read more

0
votes
Duplicate

Crash on BurstCompilerService::CompileAsync when entering Play Mode in a...

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Feb 27, 2025

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Version/s: 2022.3.59f1

Steps to reproduce:1. Open the “user’s attached project”2. Open the “GorillaTag” Scene3. Enter Play Mode4. Observe the crash Reprodu... Read more

0
votes
Fixed

[Shuriken] Limit velocity over lifetime allows negative values

Shuriken

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Jan 14, 2016

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Version/s: 5.4.0b2

Steps to reproduce: 1. Download and import attached project.2. Open scene: main.3. Play.4. Select GREEN particle system in Hierarchy... Read more

0
votes
By Design

Visual Scripting For Loop node loops infinitely when First > Last and St...

Package: Visual Scripting

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Aug 11, 2023

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Version/s: 1.7.6, 1.8.0

Reproduction steps:1. Open the “ForLoopStripped“ project2. Open the “Sample” scene3. Enter Play Mode Expected result: “For Loop Exit... Read more

0
votes
Fixed

[OnTriggerStay] Children object trigger colliders are not reacting

Physics

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Jun 09, 2015

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Version/s: 5.1.0f3

Repro steps:1) Open the project2) Run Test.scene3) Notice that the child object(Trigger Right) does not light up even if collision h... Read more

0
votes
Fixed

[Profiler] Timelines have unnecessary inpector components for null threads

Profiling

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Jun 30, 2015

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Version/s: 5.2.0a4

Project Steps: 1. Play scene "Test".2. Open profiler->Timeline.3. Notice there are additional empty thread slots, that only takes... Read more

1
votes
Fixed

Changing the product name does not automatically change the name of buil...

Windows

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Dec 28, 2019

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Version/s: 2018.4, 2018.4.14f1, 2020.1

How to reproduce:1. Create a new project or open an existing one2. Build and run the project2. Open Player Settings (Edit -> Proj... Read more

0
votes
Won't Fix

Selection.activeObject is null during OnEnable when entering Play Mode

Themes

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Mar 01, 2020

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Version/s: 2017.4, 2019.3.1f1, 2020.2

How to reproduce:1. Open attached project "SelectionNull.zip" and scene "SampleScene"2. In Hierarchy window, select "Main Camera" Ga... Read more