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5
votes
Won't Fix

Multiple bug reporters appear on Fatal Error crash

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Nov 24, 2023

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Version/s: 2023.3.0a17

Repro Steps Make a new Unity project and create a new C# script with any name Add line to a void Start() Method UnityEngine.Diagnost... Read more

0
votes
Fixed

RenderingLayerMask dropdown is empty when creating a Scriptable Renderer...

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Mar 18, 2024

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Version/s: 6000.0.0b12, 7000.0.0a1

Reproduction steps:1. Open the attached “RenderingLayerMaskBug.zip” project2. Select the “PC_Renderer.asset” (Assets > Settings &... Read more

0
votes
By Design
2
votes
Fixed

AssetDatabase.AddObjectToAsset sets objectToAdd as the base asset when i...

Asset - Database

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Feb 29, 2020

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Version/s: 2019.3.0a1, 2019.3.0f6, 2020.1, 2020.2

How to reproduce:1. Open the attached project2. In the Assets/Create tab, click on "Asset A with Sub-Asset B" option3. In the Projec... Read more

0
votes
Fixed

Conditional compilation problem with RuntimeInitializeOnLoadMethod

Scripting

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Jun 20, 2017

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Version/s: 5.6.1f1

Repro steps: 1. Open "DELETE.zip" project2. Clear the Console and enter Play mode3. Exit Play mode and check the Console output (Tes... Read more

0
votes
Won't Fix

[Visual Effects Graph] Closing the VFX Window autosaves any changes applied

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Jun 09, 2022

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Version/s: 2023.1.0a3, 2023.2.0a1, 2023.3.0a3

Repro Steps:1 Create a new HDRP template project2. Create a new VFX: RMB in the Project window > Create > Visual Effects > ... Read more

0
votes
Fixed

WebGL build fails to execute 'querySelector' if the canvas id starts wit...

Web Platform

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Sep 28, 2021

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Version/s: 2021.2, 2021.2.0b13, 2022.1

How to reproduce:1. Open the attached project from "UnityPlayProto21.zip"2. Navigate to "Publish" -> "WebGL Project" -> "Build... Read more

0
votes
By Design

[Platform Dependent Compilation]: Mobile Platform Properties are not sho...

CodeEditors

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May 17, 2016

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Version/s: 5.4.0b18

[Platform Dependent Compilation]: Mobile Platform Properties are not shown in auto-completion in Monodevelop and VS 1. What happened... Read more

0
votes
Fixed

InvalidCastException errors are thrown when inspecting a MeshRenderer.Ma...

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Jul 26, 2022

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Version/s: 2022.2.0b3, 2023.1.0a4

How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. In the Hierarchy, select "Cube"4. Go to the A... Read more

2
votes
Fixed

An entity with ShaderGraph material, Hybrid Renderer, SubScene is not re...

Package: DOTS Hybrid Renderer

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Jan 24, 2020

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Version/s: 2019.3, 2020.1.0a20

How to reproduce:1. Open attached project "DOESOURENTITYVERSIONWORK.zip" and scene "SampleScene"2. In Project window, select "Classi... Read more

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