Search Issue Tracker
UI Toolkit ListView recursive method call causes StackOverflowException
Reproduction steps:1. Open the "IN-48963.zip" project2. Open the "Assets/Tests/Combined tests" Scene3. Attach Rider/Visual Studio to... Read more
Crash and or slow update when List items are reordered in the Inspector ...
Reproduction steps:1. Open the attached project “ReproProject”2. In the Hierarchy Window, select the “Main Camera” GameObject3. In t... Read more
"AsyncOperationHandle.Status" does not change to "Failed" when "Addressa...
Reproduction steps:1. Open project “AddressablesError.zip”2. Switch Platform to WebGL3. Build and Run the project with the Developme... Read more
[Android] Crash on Android when ARTrackedImageManager Component is added...
Reproduction steps:1. Open the attached project “ARProject”2. Build and Run the Project on Android3. Observe the app behaviour Expec... Read more
Memory Profiler - Memory Map seems to be using a lot of Memory up on the...
It seems using the Memory Map looks to use a lot of system memory up: 1. Download the snapshot from here2. Open the snapshot3. Go to... Read more
[iOS] Application crashes and “Internal: JobTempAlloc” messages about le...
How to reproduce:1. Build And Run the user’s attached “GraphicsJobIssue.zip” project on iOS device2. Make sure that the “Graphics Jo... Read more
Screen resolution calculated via Screen.currentResolution or Screen.widt...
Reproduction steps:1. Open the attached project “PreviousResolution”2. Build and Run (File > Build And Run)3. In the Player obser... Read more
An IndexOutOfRangeException is thrown when adding a Camera GameObject to...
Reproduction steps:1. Open the "IN-51682.zip" project2. Open "Assets/Scenes/SampleScene"3. Click on the "Main Camera" GameObject in ... Read more
Editor Launch Screen text is either offset or doubled
How to reproduce:1. Create a project2. Observe the Launch Screen Expected result: Launch screen has no offset textActual result: Tex... Read more
[AsyncLoadInEditor] Universal RP shader graphs throw "malformed cached i...
Reproduction steps:1. Open the “MalformedCachedImageStripped“ project2. Assets > Reimport All, and observe the Console Expected r... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved