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2
votes
By Design

EntityComponentSystemSamples project build fails with InvalidOperationEx...

Package: Entity Component System (ECS)

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Aug 07, 2023

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Version/s: 1.0.X - Entities, 1.2.X, 7000.0.0a1

Reproduction steps:1. Open the attached project “EntitiesSamples“2. Build the project Expected result: Build succeedsActual result: ... Read more

0
votes
Won't Fix

“Reuse Collision Callbacks” setting is disabled in a new project if usin...

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Aug 07, 2023

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Version/s: 2021.3.29f1, 2022.3.7f1, 2023.1.8f1, 2023.2.0b4

How to reproduce:1. Create a new project with a 3D (URP) or 3D (HDRP) template2. Go to Project Settings and observe the “Reuse Colli... Read more

0
votes
Fixed

String Table marked as "Preload Table" doesn't preload asynchronously on...

Package: Localization Package

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Aug 07, 2023

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Version/s: 1.4.4, 1.5.0-pre.2

How to reproduce:1. Open the user-attached project “TestEmptyProject”2. Click Build And Run3. Observe the Player Expected result: Th... Read more

0
votes
Won't Fix

Shadows are not rendered in the Player

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Aug 07, 2023

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Version/s: 2021.3.29f1

How to reproduce:1. Open the user-attached project “Test”2. Click Build And Run3. In the Player, click “Play Game” and select any le... Read more

0
votes
Fixed

Long-running jobs produce warning about JobTemp memory

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Aug 07, 2023

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Version/s: 2023.1.7f1, 2023.2.0b4, 2023.3.0a1

A job which runs for more than 4 frames (e.g. runtime navmesh baking) produces warnings about JobTemp memory being allocated for too... Read more

1
votes
Active

Animation is not playing when the Scene is changed

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Aug 07, 2023

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Version/s: 2022.3.7f1, 2023.1.8f1, 2023.2.0b4, 2023.3.0a1

How to reproduce:1. Open the user's attached project2. Open Window>Animation>Animation3. Select the "Animation Bug Test" Prefa... Read more

0
votes
Active

Material that’s created from a custom shader gets stretched when having ...

Package: Shader Graph

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Aug 07, 2023

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Version/s: 14.0.7

How to reproduce:1. Open the user’s attached “Broken.zip” project2. In the Hierarchy window, select “Square” GameObject and duplicat... Read more

0
votes
Fixed

"error CS0246: The type or namespace name 'NUnit' could not be found" is...

Package: Entity Component System (ECS)

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Aug 07, 2023

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Version/s: 1.0.8 - Entities (Launch), 1.0.11 (Patch 2)

How to reproduce:Open the attached "AnteNomspa.HDRP.Experiments.Character.zip" project Expected results: No errors in the Console wi... Read more

0
votes
Fixed

[IL2CPP] Player crash when DivideByZeroChecks are not inserted

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Aug 07, 2023

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Version/s: 2021.3.29f1, 2022.3.7f1, 2023.1.7f1, 2023.2.0b2, 7000.0.0a1

Reproduction steps:1. Open the attached project “CrashRepro“2. Build and run (File > Build And Run)3. Click on any of the 3 butto... Read more

2
votes
Won't Fix

Freeze when loading the scene asynchronously and using WaitForCompletion()

Package: Addressables

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Aug 07, 2023

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Version/s: 1.21.14

Reproduction steps:1. Open the attached project “FreezeRepro“2. Build and Run (File > Build And Run)3. Click on the “Goto address... Read more

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