Search Issue Tracker
By Design
Votes
2
Found in [Package]
1.0.X - Entities
1.2.X
7000.0.0a1
Issue ID
ECSB-604
Regression
No
EntityComponentSystemSamples project build fails with InvalidOperationException
Reproduction steps:
1. Open the attached project “EntitiesSamples“
2. Build the project
Expected result: Build succeeds
Actual result: Build fails with the following error: InvalidOperationException: ContentCatalogBuildUtility.BuildContentArchives failed with status 'Error'.
Reproduced with: 1.0.8, 1.0.10, 1.0.11 (2022.3.5f1)
Reproduced on: macOS 13.4 (Intel), Windows 10 (user reported)
Note: Can also be reproduced by downloading the project from here: https://github.com/Unity-Technologies/EntityComponentSystemSamples
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Resolution Note:
The sample projects in the EntityComponentSystemSamples repo are not actually meant to be built by end users. Instead, users should just play sample scenes in the editor. (I'll try to add a more prominent warning about this in the readmes.)