Search Issue Tracker
Reorderable Lists cannot be reordered
Reorderable Lists in the Editor do not work, instead throwing an error message. Reproduction Steps:1. Open the attached project2. Op... Read more
[OSX] Default Icon for Mac Standalone is distorted
Default Icon for Mac Standalone appears distorted in explorer. Steps to Repro:1. Create a new project2. Edit > Project Settings &... Read more
Editor crashes on GizmoManager::BuildGizmosFromGameObjectRecursive when ...
Scenario 1:1. Open attached project2. Open Sample Scene3. Save the Scene (CTRL+S)-- Editor crashes Scenario 2:1. Drag and drop attac... Read more
[Timeline] UIElements on a Marker won't draw on the second Inspector window
To reproduce:1. Open users attached project "VisualElementNotOnSecondInspector.zip"2. Add another Inspector window so both inspector... Read more
ParticleSystemRenderer component appears after added script is deleted
How to reproduce:1. Add GameObject/Effects/Particle System to Hierarchy2. Create a script in Project browser3. Select Particle Syste... Read more
Default Screen Width and Height fields hang for a moment when clicking o...
How to reproduce:1. Create a new project2. Go to top menu -> "Edit" -> "Project Settings..."3. Open "Player" settings -> "R... Read more
GenerateSharedVerticesIndexList crashes when importing a .fbx file
To reproduce: 1. Download attached “Motion Walking.zip" project and open in Unity2. Select "Data01.fbx", right-click it and press "R... Read more
Unable to drag and drop script to any GameObject to the bottom of Inspector
How to reproduce:1. Add GameObject/Effects/Particle System to Hierarchy2. Create a script in Project browser3. Select Particle Syste... Read more
Button set to interactable FALSE still calls OnPointerUp and OnPointerDo...
Steps to reproduce:1. Download 1149536_repro.zip and open "test" scene2. Enter play mode3. Click on the not interactable button Expe... Read more
Namebased replace prevents creation of prefab variant when using drag an...
Steps to reproduce:1: Create new project2: Create GameObject A in the hierarchy, make it a prefab3: Create GameObject B in the hiera... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons