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0
votes
Duplicate

Animation resizing causes values to get unreadable "NaN"

Animation

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Nov 27, 2016

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Version/s: 5.5.0f3

Reproduction Steps: 1. Open Project 2. Open Animation window 3. Select "Text" game object in the Hierarchy 4. Select "Start" animati... Read more

0
votes
Duplicate

Restoring deleted prefab child with ‘Rect Transform’ in Hierarchy causes...

Asset and Scene Management

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Nov 27, 2016

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Version/s: 5.4.1f1

Reproduction steps: 1. Open the attached project "case_855235_small"; 2. Open the scene "test"; 3. Open the prefabs in Hierarchy win... Read more

0
votes
Won't Fix

[MultiSelect] Some objects cannot be multi-edited even though the compon...

Inspector Framework

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Nov 26, 2016

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Version/s: 5.5.0b4

To reproduce: 1) Open attached project and the first scene in it 2) Select each button in hierarchy one by one - notice each has an ... Read more

0
votes
Fixed

[Gradle] Gradle build fails because of wrong keystore path in the genera...

Mobile

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Nov 25, 2016

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Version/s: 5.5.0b11

There is wrong keystore path in generated build.gradle using gradle build system on Windows, when the keystore path is manually edi... Read more

0
votes
Duplicate

Crashing during DrawControllerGizmo process, when changing a gameobject'...

Physics

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Nov 25, 2016

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Version/s: 5.4.3f1

Reproduction steps: 1. Open the attached project 2. Select the "cube" game object in the hierarchy 3. Constantly shift the Z axis sc... Read more

0
votes
Fixed

[AW] Adding key to Rect Transform generates an error

Animation

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Nov 25, 2016

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Version/s:

Adding key to a Rect Transform property in the Animation Window generates a NullReferenceException error. repo: -create a UI>Image ... Read more

0
votes
Won't Fix

WebGL artifacts on Unistorm demo scene

WebGL

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Nov 25, 2016

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Version/s: 5.5.0f3

WebGL artifacts on Unistorm demo scene 1. What happened While playing one of demo scenes from UniStorm A$ package in WebGL, terrain... Read more

0
votes
By Design

Playing and exiting play mode triggers a light re-bake

Editor - Other

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Nov 25, 2016

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Version/s: 5.6.0a5

This is by design because when auto mode is used for building the lighting, editor fetches the data after quitting play mode. Theref... Read more

0
votes
Fixed

[Metal][Sculpting] Artifacts on terrain surface while modifying its heig...

Terrain

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Nov 25, 2016

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Version/s: 5.6.0a5

Steps to repro: 1. Open attached project and 'test' scene on OSX; 2. Select Terrain gameobject in the Hierarchy; 3. Select 'Raise/L... Read more

0
votes
Fixed

[Android] Devices running aOS 4.1 and lower has visual artefacts after r...

Android

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Nov 25, 2016

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Version/s: 5.5.0f3

Details: when rotating android devices with aOS 4.1 and lower the screen produces visual artefacts To reproduce: 1. run the attache... Read more

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