Search Issue Tracker
Won't Fix
Votes
0
Found in
2018.1.0b1
Issue ID
980292
Regression
Yes
[iOS] Empty project crashes with _kCVPixelBufferMetalCompatibilityKey or _OBJC_CLASS_$_UIAlertAction on iOS 7
How to reproduce:
1. Create a new empty project
2. Build and run on device which runs iOS 7
Result: crash
When project runs using Metal graphics API crash "dyld: Symbol not found: _kCVPixelBufferMetalCompatibilityKey"
When project runs using OpenGL graphics API crash "dyld: Symbol not found: _OBJC_CLASS_$_UIAlertAction"
Reproducible: 2018.1.0b1
Not reproducible: 2018.1.0a7
DUT(reproducible):
iPad Mini iOS 7.0.2
iPad Mini 2 iOS 7.1.2
DUT(not reproducible):
iPad Air iOS 8.1.1
iPad Mini iOS 9.3.5
iPad Pro 10.5 iOS 10.3.3
iPhone 8 iOS 11.0
Won't fix: We no longer support iOS 7 in 2018.1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment