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“UnityException: Load is not allowed to be called during serialization” ...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/Menu.unity” Scene3. Enter the Play Mode4. Press e... Read more
The first frame is not affected when using the Awaitable.NextFrameAsync ...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode4. ... Read more
“System.Reflection.TargetInvocationException : Exception has been thrown...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the Test Runner Window (Windows > General > Test Runner)3. Ins... Read more
BufferMetal::AllocNewVersionedBuffer takes longer than expected
SkinnedMeshRenderer creates Metal buffers every frame, taking a considerable amount of frame time. Issue reported by user in forum: ... Read more
[Splines] “Spline.Changed” and “EditorSplineUtility.AfterSplineWasModifi...
How to reproduce:1. Open the attached “SplinesBug.zip” project2. Enter “repro” Scene (Assets > Scenes)3. Enter Play Mode4. Open t... Read more
[Android] Unable to override Android app screen orientation when the cus...
Reproduction steps:1. Open the attached project “reproProject”2. Build and Run the Project on Android3. Lock the screen orientation ... Read more
GameObjects are not created properly when a scene is created from a temp...
Reproduction steps:1. Open the attached project "ScenedTest"2. Right-click "Scenes/DefaultScene" and select "Create/Scene Template F... Read more
Realtime reflection probe not updating when using "forward+" renderer in...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/test.unity” Scene3. Enter the Play Mode4. Observe Ex... Read more
[Android] IL2CPP build error occurs when method first parameter is an un...
Reproduction steps:1. Open the attached project “il2cppProject”2. Build and Run the Project for Android3. Observe the Console Window... Read more
The Scene is marked dirty when opening the Project
Reproduction steps:1. Open the attached “ASDQWE” project2. In the Hierarchy Window, observe the active Scene Expected result: The ac... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved