Search Issue Tracker
Fixed
Fixed in 2022.3.10f1, 2023.1.14f1, 2023.2.0b10, 2023.3.0a6
Votes
1
Found in
2022.3.8f1
2023.1.4f1
2023.2.0a23
2023.3.0a5
Issue ID
UUM-44032
Regression
No
Realtime reflection probe not updating when using "forward+" renderer in URP
Reproduction steps:
1. Open the attached project "ReproProj"
2. Open the “/Assets/test.unity” Scene
3. Enter the Play Mode
4. Observe
Expected result: Reflections are rendering and updating on “Plane” GameObject
Actual result: Reflections are not seen on “Plane” GameObject
Reproducible with: 2022.2.5f1, 2023.1.4f1, 2023.2.0a23
Could not test with: 2021.3.28f1 (Forward+ rendering is not available)
Reproduces on: Windows 10 Enterprise 21H2
Notes:
- Reproduces in Android Player and Windows Standalone Player
- Not reproducible with Forward rendering
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
Threeyes
Jan 08, 2024 07:41
This problem still exist in 2022.3.10f1, please give it a try.