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Crash on TextureQuadtree::Reserve when Generating Lighting
Reproduction steps:1. Open the attached “repro-project“2. Open the “Assets/Scenes/SampleScene.unity“ scene3. In the Lightning window... Read more
AudioClip memory usage on device is always 1MB
How to reproduce:1. Download and open the attached project2. Build and deploy to iOS3. Capture using Memory Profiler4. Open capture ... Read more
[Backport] Memory leaks while denoising repeatedly in the Play mode when...
Reproduction steps: Open the user attached project Open the "Millionaire" scene Enter the Play mode In the Scene view aim at a cube ... Read more
MARSHAL.OFFSETOF fails to calculate the correct offset of property withi...
Steps to reproduce:1. Open the attached user project " SampleUnityIL2CppBug.zip"2. Open the Build Settings window and make sure that... Read more
Incorrect AssetBundle Dependencies are generated
Steps to reproduce:1. Open the attached user project "BundleDeps.zip"2. Click "Build > Build Bundles"3. Navigate to and open "<... Read more
SkyManager crash on RenderBufferManager::Textures::ReleaseTempBuffer whe...
Reproduction steps:1. Create and open a "3D (HDRP)" project2. Ensure that the Scene View and the Game View windows are open, but not... Read more
NullReferenceException is thrown when Camera's Anti-aliasing is set to T...
How to reproduce:1. Open the “IN-48033_repro.zip“ project2. Open the “SampleScene“3. Enter Play Mode and observe the Console Expecte... Read more
Terrain edges contain white dots when either Gizmos or Decal feature is ...
Reproduction steps:1. Open the "IN-45767.zip" project2. Open "Assets/Scenes/TestbedScene5"3. Enable Gizmos in the Game view and obse... Read more
PackageRequirements blocks in Shaders do not support experimental/previe...
Reproduction steps:1. Open the attached project "ShaderPackageRequirements"2. Select NewUnlitShader.shader in the Project window Exp... Read more
“Unable to find style 'ToolbarSeachTextField'" warning is thrown when se...
Reproduction steps:1. Open the attached “Repro project”2. Open the “SimpleMultiplayerControls.inputactions” asset3. Select the “Play... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved