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Won't Fix
Votes
0
Found in
2021.3.28f1
2022.3.5f1
2023.1.5f1
Issue ID
UUM-43177
Regression
No
SkyManager crash on RenderBufferManager::Textures::ReleaseTempBuffer when closing the Editor after performing Gaia Setup and Runtime
Reproduction steps:
1. Create and open a "3D (HDRP)" project
2. Ensure that the Scene View and the Game View windows are open, but not visible
3. Install the ”Post Processing” Package from the Unity Registry in the Package Manager window
4. Download and Import the ”Gaia Pro 2021 - Terrain & Scene Generator” Package from the Asset Store ([https://assetstore.unity.com/packages/tools/terrain/gaia-pro-2021-terrain-scene-generator-193476|https://assetstore.unity.com/packages/tools/terrain/gaia-pro-2021-terrain-scene-generator-193476|smart-link] )
5. Create and open a new scene
6. Open the Gaia Manager window by navigating to Windows > Procedural Worlds > Gaia > Show Gaia Manager…
7. In the Gaia Manager window click the “Upgrade Gaia To High Definition Pipeline“ button and select “Yes“ in the following 2 pop-ups
8. In the subsequent configuration pop-ups select “Use Gaias Configuration“, “Add Global Settings“, and “Yes“
9. In the Gaia Manager window select “Install Shaders“ and click ”Yes” in the pop-up
10. Click “Create World Designer“
11. Click “Create Runtime“ and select “Yes“ in the pop-up
12. Open the Scene View window
13. Save the scene and close the Editor
14. Observe the crash
Reproducible with: 2021.3.28f1, 2022.3.5f1, 2023.1.5f1, 2023.2.0a17
Not reproducible with: 2023.2.0b1
Fixed in: 2023.2.0a18
Reproduced on: Windows 10 Pro
Note: Not reproducible if the Scene View and Game View windows are visible while performing steps 2 to 10
First few lines of the stack trace:
{{0x00007FF64595A222 (Unity) RenderBufferManager::Textures::ReleaseTempBuffer}}
{{0x00007FF646DCA519 (Unity) ReflectionProbeBaker::Clean}}
{{0x00007FF646DC9B8E (Unity) ReflectionProbeBaker::~ReflectionProbeBaker}}
{{0x00007FF646C50F6B (Unity) BakedReflectionSystem::~BakedReflectionSystem}}
{{0x00007FF64704DEB5 (Unity) BuiltinSkyManager::Cleanup}}
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Resolution Note:
We have opted not to fix this issue, as it only happens during editor shutdown on select machine, with quite involved reproduction steps. The issue was fixed in 2023.2a018, but the fix is too risky to backport.
If possible, upgrade to a newer version or otherwise work around the bug. Otherwise, try following the steps under the "Disabling the SkyManager" or "Disabling the SkyManager for all scenes" sections of this page https://docs.unity3d.com/Manual/using-skymanager.html. The issue seems to be related to the SkyManager system, so one might be able to work around it with these steps.