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Fixed in 2022.3.10f1



Found in


Issue ID




[Backport] Memory leaks while denoising repeatedly in the Play mode when using Path Tracing Denoiser



Reproduction steps:
# Open the user attached project
# Open the "Millionaire" scene
# Enter the Play mode
# In the Scene view aim at a cube
# Do not move the Scene view camera, observe denoising
# After denoising move the Scene view camera and/or change the perspective
# Repeat steps 4, 5, 6 for 10-20 times

Expected result: RAM consumption remains the same
Actual result: RAM consumption goes up with every denoising cycle

Reproducible with: 1.0.0 (2022.2.0b12, 2023.1.0a15)
Could not test with: 2020.3.41f1, 2021.3.12f1, 2022.1.20f1 (denoising package is not available)

Reproduced on: Windows 10

  1. Resolution Note (fix version 2022.3.10f1):

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