Search Issue Tracker
Fixed
Fixed in 2022.3.10f1
Votes
0
Found in
2022.3.5f1
Issue ID
UUM-43155
Regression
No
[Backport] Memory leaks while denoising repeatedly in the Play mode when using Path Tracing Denoiser
Reproduction steps:
# Open the user attached project
# Open the "Millionaire" scene
# Enter the Play mode
# In the Scene view aim at a cube
# Do not move the Scene view camera, observe denoising
# After denoising move the Scene view camera and/or change the perspective
# Repeat steps 4, 5, 6 for 10-20 times
Expected result: RAM consumption remains the same
Actual result: RAM consumption goes up with every denoising cycle
Reproducible with: 1.0.0 (2022.2.0b12, 2023.1.0a15)
Could not test with: 2020.3.41f1, 2021.3.12f1, 2022.1.20f1 (denoising package is not available)
Reproduced on: Windows 10
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Foldout arrow indent is misaligned in the Inspector when used in Custom Type
- [Android] The Player screen turns black when playing a video under certain conditions
- Search window icons at the bottom are cut off when Search window is resized vertically
- "Try something else?" text label is cut off when searching for a long text in the Search window
- Rendering Debugger window sections do not have a minimum width set when resizing with the slider in the middle of the window
Resolution Note (fix version 2022.3.10f1):
Resolved with this PR: https://github.cds.internal.unity3d.com/unity/unity/pull/35148