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AssetBundles created on different machines have small rounding differenc...
How to reproduce:1. Open the user's attached project ("assetbundletest_crc.rar")2. Build the AssetBundles3. Repeat steps 1-2 on a di... Read more
Identical DLL files targeting different builds with Define Constraints c...
How to reproduce:1. Download user-submitted folder(protobuf)2. Create a new Unity project3. Paste the contents of the downloaded fol... Read more
Light probe discrepancies between CPU PLM and GPU PLM
Steps to reproduce: 1. Download SponzaLegacy project2. Make sure that light probe gizmos are enabled3. Bake the lighting using CPU P... Read more
Addressables System keeps static references on assets when using additiv...
How to reproduce:1. Open attached project2. Build and Run on Windows 64x3. Open Profiler choose "Memory section" and take memory sam... Read more
Sub-canvas with "Override Sorting" enabled is not rendered after disabli...
How to reproduce:1. Open attached project "toggle-root-canvas.zip" and scene "toggle-root-canvas"2. In the Hierarchy window, select ... Read more
[iOS] [LWRP] EXC_BAD_ACCESS crash at BlitterUtilities.h:53 using Display...
To reproduce:1. Create a new project with LWRP template2. Switch to iOS platform3. In player Settings set Color Gamut to DisplayP34.... Read more
[Android] High intensity baked lights look wrong on mobile
When I bake the light, different results are obtained for the PC version and android, For android, it turns out too different with r... Read more
Shader prewarming doesn't actually work on most renderers
Shader prewarming (currently done in SaveAndLoadHelper.cpp::InitializeEngineGraphics()) doesn't actually do anything on most rendere... Read more
[Vuforia] [Android] Black screen appears on launching the app for the fi...
Steps To Reproduce: 1. Create a project2. Import Vuforia Samples from Asset Store3. Import Vuforia Package if not already installed.... Read more
UI image remains masked when Canvas contains "Rect Mask 2D" component an...
How to reproduce:1. Open attached project "Rect_2D_mask_2.zip" and scene "SampleScene"2. Enter Play mode3. Observe Game View Expecte... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons
- Crash on with multiple stack traces when rendering large Terrain with specific hardware
- The Reset button does not reset the Default Inherited Theme in the Default Runtime Theme File when the Default Inherited Theme was removed and the Reset button is pressed