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0
votes
Duplicate

[Android][URP] Render artifacts are visible or the mesh is not visible w...

Package: Scriptable Render Pipeline Universal

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Oct 01, 2020

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Version/s: 2019.4, 2019.4.9f1, 2020.1, 2020.2, 2021.1

Repro steps:1. Open attached project "repro_1281854"2. Add URP3. Build and Run on Android4. Enable the Overlay Camera with a button ... Read more

0
votes
Won't Fix

[IOS]ShaderVariantCollection.WarmUP takes more then 2 time longer to exe...

Package: Scriptable Render Pipeline Universal

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Nov 27, 2020

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Version/s: 10.2.0

Steps to reproduce:1. Open the attached project "Case_1295594"2. Build it to IOS and Android3. In the top left corner press the butt... Read more

0
votes
By Design

[XR SDK] [URP] Temporary render texture does not bind to shader when set...

Package: Scriptable Render Pipeline Universal

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Oct 16, 2020

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Version/s: 7.5.2

Reproduction steps:1. Open the attached project ("Single Pass Instanced Temporary RT binding.zip")2. Open SampleScene scene3. Make s... Read more

0
votes
Fixed

Baked GL Discarded for Shader Graph Shaders until Shader Graph Editor is...

Package: Scriptable Render Pipeline Universal

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Nov 20, 2020

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Version/s: 9.0.0-preview.14

How to reproduce:1. Open the attached project ("reproduc.zip")2. Load "World 1" scene3. Close Unity4. Reopen that project Expected r... Read more

0
votes
By Design

Depth sorting is not working when using a Custom render feature with a c...

Package: Scriptable Render Pipeline Universal

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Nov 26, 2020

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Version/s: 11.0.0

How to reproduce:1. Open the attached project named "Case_1295485"2. Open the MainScene02a located in Assets/Scenes3. Enter Play mod... Read more

0
votes
Not Reproducible

[URP] Pass Names section closes on closing Filters dropdown

Package: Scriptable Render Pipeline Universal

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Dec 09, 2020

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Version/s: 10.2.1, 10.2.0, 10.1.0, 9.0.0-preview.35

Pass Names section closes on closing Filters dropdown. Steps to repro:1. Create a new URP Template Project.2. Project Window > Ri... Read more

0
votes
Fixed

[Android][OpenGL][URP] Depth Values have very low precision in Unity 201...

Package: Scriptable Render Pipeline Universal

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Nov 30, 2020

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Version/s: 7.1.7

Steps to reproduce:1. Open users attached project "GLES3_Depthtest.zip" in 2019.42. Build it to Android3. Notice the Depth Texture a... Read more

0
votes
Fixed

[URP] Bloom and tonemapping causes the screen to go black in scene mode

Package: Scriptable Render Pipeline Universal

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Dec 11, 2020

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Version/s: 11.0.0

Repro:- open attached project- open Pinball scene, in the Common folder- Try to rotate the scene camera- notice that the scene somet... Read more

3
votes
Fixed

[URP] Overlay camera in camera stack does not render depth view from cus...

Package: Scriptable Render Pipeline Universal

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Dec 02, 2020

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Version/s: 11.0.0

How to reproduce:1. Open the user's attached project("CamOverlay.zip")2. Load "CamIssue" scene3. Compare Scene View with Game View E... Read more

2
votes
Fixed

Prefab background preview color in Editor is dark

Package: Scriptable Render Pipeline Universal

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Dec 07, 2020

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Version/s: 11.0.0

How to reproduce:1. Create a new project2. Create a new 3D object in the scene3. Drag the new object to the Project view to make a p... Read more

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