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3
votes
Fixed

[URP] Overlay camera in camera stack does not render depth view from cus...

Package: Scriptable Render Pipeline Universal

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Dec 02, 2020

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Version/s: 11.0.0

How to reproduce: 1. Open the user's attached project("CamOverlay.zip") 2. Load "CamIssue" scene 3. Compare Scene View with Game Vie... Read more

2
votes
Fixed

Prefab background preview color in Editor is dark

Package: Scriptable Render Pipeline Universal

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Dec 07, 2020

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Version/s: 11.0.0

How to reproduce: 1. Create a new project 2. Create a new 3D object in the scene 3. Drag the new object to the Project view to make ... Read more

0
votes
By Design

[XR SDK] [URP] Custom Render Feature is not initialized when Stereo Rend...

Package: Scriptable Render Pipeline Universal

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Nov 11, 2020

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Version/s: 7.5.1

Reproduction steps: 1. Open the attached project ("1292097Repro.zip") 2. Open the "Grass Displacement RenderFeature Demo" scene 3. M... Read more

0
votes
Won't Fix

[LSA] Creating New Lighting Settings sets Lighting Mode to Shadowmask wh...

Package: Scriptable Render Pipeline Universal

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Dec 18, 2020

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Version/s: 8.2.0

To reproduce: 1. Create new URP template in 2020.1 2. Open Lighting Window 3. Click on "New Lighting Settings" button Expected res... Read more

0
votes
Fixed

ShaderProperty "ProjectionParams.x" is being changed to "-1" when enabli...

Package: Scriptable Render Pipeline Universal

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Mar 21, 2022

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Version/s: 2021.2, 2021.2.15f1, 2021.3, 2022.1

How to reproduce: 1. Open project "My project.zip" 2. In the Hierarchy window select "Camera" GameObject 3. In the Inspector window ... Read more

0
votes
By Design

[2D URP] Lights disappear when the light gets closer to the edge of the ...

Package: Scriptable Render Pipeline Universal

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Aug 04, 2021

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Version/s: 12.0.0

Reproduction steps: 1. Open the attached user's project "CaveDefender-UI.zip" 2. Open "Prototype Scene 2_!Shortcut.unity" Scene 3. O... Read more

0
votes
Fixed

UI Images with UI/Unlit/Transparent and URP/2D/Sprite-Lit-Default materi...

Package: Scriptable Render Pipeline Universal

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Oct 17, 2021

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Version/s: 10.4.0

How to reproduce: 1. Open the user's attached “Bug Project.zip” project 2. Open the “SampleScene” Scene 3. Build and Run Expected r... Read more

2
votes
Fixed

[URP] Particles are rendered behind GameObjects when Depth Texture and S...

Package: Scriptable Render Pipeline Universal

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Nov 23, 2020

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Version/s: 11.0.0

Reproduction steps: 1. Download and open the submitted project "Particles Bug Report.zip" 2. Open the Sample Scene 3. Make sure that... Read more

0
votes
Fixed

[URP] Bokeh Depth of Field is applied incorrectly when the Main Camera h...

Package: Scriptable Render Pipeline Universal

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Jan 04, 2021

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Version/s: 10.0.0-preview.26

How to reproduce: 1. Open the user's attached "DOFInconsistency.zip" project 2. Open the "SampleScene" Scene 3. Observe the Depth of... Read more

0
votes
Fix In Review

Custom RendererFeature doesn’t render anything if event is “AfterRenderi...

Package: Scriptable Render Pipeline Universal

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Jan 06, 2021

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Version/s: 11.0.0

To reproduce: 1. Open attached project; 2. Open the "Sample" scene; 3. Toggle Post Processing on the Main Camera and observe the di... Read more

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