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Memory access out of bounds error is thrown when launching Web builds wi...
Steps to reproduce: Open the attached project Switch to Web Platform Build and Run the project Observe the launch of the built proje... Read more
Project Auditor - Crash when Auditing project
Steps to reproduce: Open project Add Project Auditor package Open Project Auditor window, click to Start Analysis \\Actual results: ... Read more
ARCameraManager continuously tries to create light estimation tracker ev...
Sometimes a device may not support light estimation, therefore everytime ARCameraManager tries to call TryGetLatestFrame the native ... Read more
[TMP] Italic text not displayed when applying lower case font style
Steps to reproduce: Add a TMP text object to scene Set the font style to italic and lower case Actual results: Some or all of the te... Read more
NavMesh data triangulation result is always different when using NavMesh...
How to reproduce:1. Open the “NavMeshSeams.zip“ project2. Open the “Layout“ Scene3. Select the first GameObject in the Hierarchy4. C... Read more
Some Behavior Graph text stays white when the Editor is in Light theme
How to reproduce:1. Create and open a new project2. Install the Unity Behavior package in the Package Manager3. Create and open a ne... Read more
Label text is not shown when Default Editor Text Rendering Mode is set t...
Steps to reproduce:1. Create a new project2. In the Scene Hierarchy Window, create a “Cube” GameObject3. Select the “Cube” GameObjec... Read more
Multiple Editor Windows get closed when moving Game View to another dock...
Steps to reproduce:1. Open the attached “IN-76745_TimelineBug.zip” project2. Stay in the “Untitled” Scene3. Drag the docked Game Vie... Read more
Visual Effect Control Track continues looping when Wrap Mode is set to Hold
Steps to reproduce:1. Open the attached "IN-95291" project2. Open the SampleScene3. Enter Play mode4. Observe the Game view Expected... Read more
Raycasts fail to detect child colliders when Static Entities are shifted...
Reproduction steps:1. Open the attached “IN-94910” project2. Open the “Scenes/Test” Scene3. Enable only the “NoneChild” GameObject f... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used