Search Issue Tracker
Fixed
Fixed in 2022.3.61f1, 6000.0.43f1, 6000.1.0b10, 6000.2.0a7
Votes
3
Found in
2022.3.59f1
6000.0.41f1
6000.1.0b7
6000.2.0a4
Issue ID
UUM-97348
Regression
Yes
[TMP] Italic text not displayed when applying lower case font style
*Steps to reproduce:*
# Add a TMP text object to scene
# Set the font style to italic and lower case
*Actual results:*
Some or all of the text is not in italic
*Expected results:*
All text should be italic
*Reproducible with versions:* 6.1, 6.2
*Not reproducible with versions:* 6.0
*Tested on (OS):* Mac
*Notes:*
*
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
Resolution Note (fix version 6000.2.0a7):
Fix for recently uncovered issues related to character caching which can occur when multiple text objects are present in a scene when fallback font assets are used in conjunction with font styles (ie. bold, italic, etc.).
Resolution Note (fix version 2022.3.61f1):
Fix landed in 3.2.0-pre.12