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Gradient Editor always opens on the main display when a multi-monitor se...
Reproduction steps:1. Have at least a two monitor/display setup2. Open the attached “IN-96214.zip” project3. Drag the Editor Window ... Read more
"native code called abort()" is thrown in WebGL player when loading firs...
Reproduction steps:1. Open the attached “IN-94404” project2. Open the Build Settings window (File > Build Settings)3. Build and R... Read more
Error "IndexOutOfRangeException: Index was outside the bounds of the arr...
Steps to reproduce: Import attached Unity Package to any Project Open the "Main Menu Ui.uxml" Asset Select the first VisualElement i... Read more
The tvOS platform appears in the Build Profile window even though it isn...
Steps to reproduce: Create a new project Open the Build Profile Window Select tvOS option from the list Click the 'Install with Unit... Read more
All of the Details text of any entry in the Console is immediately selec...
Steps to reproduce: Import attached Unity Package Open the "Main Menu UI" uxml asset and select the first VisualElement in the UI Bu... Read more
Unable to switch to either Facebook Instant Games/Meta Quest in the Buil...
Steps to reproduce: Create a new project Open the Build Profile window Switch platform to either Facebook Instant Games/Meta Quest O... Read more
"NullReferenceException: SerializedObject of SerializedProperty has been...
Steps to reproduce: Install 6000.2.0a6 with "Linux Server" support Create or open a project Go to File -> Build Profiles Add a "L... Read more
Composition Layers do not render when using Meta Core SDK in Player
Reproduction steps:1. Open the attached project "ReproProj"2. Build and run “/Assets/Samples/XR Composition Layers/2.0.0/Sample Comp... Read more
Component is not hidden from Add Component Menu when using AddComponentM...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Select any GameObjec... Read more
[Android] [iOS] Custom render pass is not rendered or is rendered distor...
How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “SampleScene“3. Build and Run for Android4. Observe the little wi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used