Search Issue Tracker
Fixed
Fixed in 6000.0.46f1
Votes
0
Found in
6000.0.41f1
Issue ID
UUM-99218
Regression
No
Unable to switch to either Facebook Instant Games/Meta Quest in the Build Profile
Steps to reproduce:
- Create a new project
- Open the Build Profile window
- Switch platform to either Facebook Instant Games/Meta Quest
- Observe the platform selected
\\
Actual results: Either Android or Web is marked as active
Expected results: The chosen platform is marked as active
\\
Reproducible with versions: 6000.0.41f1
Not reproducible with versions: 6000.1.0b8
Can't reproduce with versions: 2022.3.59f1 (No Facebook Instant Games/Meta Quest in the Build Settings)
\\
Tested on (OS): Ubuntu 24.04
\\
Notes:
- To avoid confusion about platform selection, Facebook Instant Games/Meta Quest should be directly marked as active since they’re already shown in the Platforms list. Currently, the only workaround is to add them as a new build profile first, then switch them to active in the new list
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Resolution Note (fix version 6000.0.46f1):
Platforms removed, only available in 6.1