Search Issue Tracker
Fixed
Fixed in 2022.3.63f1
Votes
0
Found in
2022.3.59f1
Issue ID
UUM-99176
Regression
No
"native code called abort()" is thrown in WebGL player when loading first scene
Reproduction steps:
1. Open the attached “IN-94404” project
2. Open the Build Settings window (File > Build Settings)
3. Build and Run the project
4. Observe the browser console
Expected result: Player starts up
Actual result: “Build.loader.js:325 Uncaught (in promise) abort("native code called abort()") at Error” exception is thrown, preventing the Player from starting up
Reproducible with: 2022.3.59f1, 2023.3.0b6
Not reproducible with: 6000.0.41f1, 6000.1.0b9, 6000.2.0a6
Fixed in: 2023.3.0b7
Reproducible on: Windows 10
Not reproducible on: No other environments tested
Notes:
- Suspected duplicate: UUM-44732
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reflection Probe “Probe Scene Editing Mode:” text is barely visible
- [HDRP] Game view doesn’t refresh after changing Camera Background Type until mouse moves over it
- Some Shaders appear twice in Material Shader selection menu
- Editor freezes with a StackOverflowException when certain asset types are assigned to a managed component in a SubScene via AddComponentObject
- Text Script Importer Reference button links to a Missing Page when clicking the Reference Button in the Inspector
Add comment