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0
votes
Not Reproducible

Removed component re-appears while applying changes from variant to base

Scene Management

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Mar 21, 2019

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Version/s: 2019.2.0a10

Steps:1. Create a new project2. Add Cube to the Hierarchy3. Make a prefab out of this cube4. Make a variant out of this cube5. Make ... Read more

0
votes
By Design

Array.BinarySearch parameters get swapped from .NET 3.4 to .NET 4.0

Mono

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Mar 21, 2019

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Version/s: 2018.3.5f1

Binary search gives different ordering of IComparer parametersIn my array of y's, I will search for element "x", when executing Arra... Read more

0
votes
Fixed

PrecompiledAssemblyException does not show file paths in its message whe...

Scripting

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Mar 20, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.0b8, 2019.2.0a1

How to reproduce:1. Open attached project2. Check Console Window (see screenshot below for the error) Reproducible with: 2018.3.0a1,... Read more

0
votes
Fixed

Sort Order is not respected for a newly created Canvas until Play Mode i...

uGUI

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Mar 20, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.7f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open user-submitted project (SortOrderTests) and 'SampleScene' scene2. See that the Sort Order of the Canvas Gam... Read more

0
votes
By Design

Collider bounds are not updated after moving attached GameObject

Physics

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Mar 21, 2019

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Version/s: 2017.4.0a1, 2018.3.0a1, 2018.3.9f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Open original project "Test.zip"2. Enter Play Mode, pause after a couple of seconds3. Observe console Expected... Read more

0
votes
Fixed

Console Window breaks when Console log that has path containing parenthe...

Themes

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Mar 21, 2019

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Version/s: 2019.1.0a10, 2019.1.0b8, 2019.2.0a1

How to reproduce:1. Open attached project2. Open SampleScene3. Enter the Play Mode4. Press on "Hello!" in the Console Window5. Notic... Read more

0
votes
Fixed

'InvalidCastException: Specified cast is not valid.' errors are occurrin...

2D

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Mar 20, 2019

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Version/s: 2018.3.0a6, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the attached project2. Open Tile Palette window (Window -> 2D -> Tile palette)3. Observe the console ... Read more

1
votes
By Design

"Interruptable transition + animator override controller" cause an inter...

Animation

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Mar 06, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Import the attached package to Unity2. Open OverrideAnimationController.unityscene3. Click the "Pause" button4. ... Read more

0
votes
Won't Fix

[TreeCreator] Nodes from Tree Data file aren't automatically removed whe...

Speedtree Integration

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Dec 29, 2018

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

To reproduce:1. Open attached project ("New Folder")2. Select the Tree in the scene window. In rightmost Inspector window, select th... Read more

0
votes
Fixed

[GPU Instancing] Extra mesh particles are being spawned when using GPU i...

Visual Effects - Legacy

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Mar 21, 2019

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Version/s: 2019.1.0b7

Repro steps:1. Open SampleScene from the attached project.2. Ensure that GPU instancing is enabled on the particle system3. Simulate... Read more

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