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Could building fails when reserved field names are used, but build in ed...
Steps to reproduce: 1. Download "863213 repro.zip" 2. Enable Collab for the project 3. Publish the changes 4. Enable cloud build for... Read more
Editor crashes on LoadScene when OnBecameInvisible () contains WaitForSe...
Steps to reproduce: 1. Download 863131_CS_repro.zip and open "TestScene" 2. Press Play 3. Press "Destroy & Regen Sprite" button 4. ... Read more
Particle System sub-component "emission" causing memory leaks
Reproduction steps: 1. Open my attached project ("case_863060"); 2. Open the "main" scene 3. Open up a profiler or Task Manager 4. E... Read more
Discord overlay function forces Unity to crash when launching project
We contacted Discord about this problem and waiting for their response. Reproduction steps: 1. Download Discord application (https:... Read more
OpenVR doesn't launch into VR if D3D12 is the primary graphics api
When I choose D3D12 for the graphics api the standalone won't start in VR mode. I did have D3D11 as the fall back API. I'd think i... Read more
[5.5] Irradiance Scene View Displays No Data
Irradiance scene view is not working. It displays no data at all, hence it renders completely white tilesets. It is a regression fro... Read more
Character becomes invisible when blending is set to additive on Base layer
To reproduce: 1. Open attached project 2. Open Mecanim Scene 3. Select Character GameObject 4. Open animator 5. Change Blending to ... Read more
SpaceAttribute adds space in the opposite side of Header than expected f...
Reproduction steps: 1. Open project attached (Header Problem.zip). 2. Open scene "Test"; 3. Press on "Main Camera" 4. Look at Exampl... Read more
[Particle System] Switching Renderer mode from Mesh to Horizontal or Ver...
After you switch Renderer mode from Mesh to Horizontal or Vertical billboard in Playmode artifacts appear. To repro: 1. Create a ... Read more
Using PropertyDrawers in conjunction with FormerlySerializedAs attribute...
Steps to reproduce: 1. Download and open the attached project 2. Select the GameObject "Gameobject" in the hierarchy 3. Change the v... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android]Resources fail to load when the AAB build contains a large Addressables Bundle
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- Error “Value cannot be null. Parameter name: key UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)” thrown and Addressables build fails when "Include in Build" is disabled and using Addressables For Android package