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"Error: IL2CPP error (no further information about what managed code was...
How to reproduce:1. Open the attached project "1581088.zip"2. Build the project Expected results: Build is successfulActual results:... Read more
Project silently crashes when dragging files from the Packages folder in...
Reproduction steps:1. Open the attached “BLSRepro1.zip“ project2. Drag the Material “BLS_Packed.mat” located in Packages>Better L... Read more
ScrollView scroll speed decreases when an EventSystem is added to a scene
Reproduction steps:1. Open user's attached “repro project” project2. Open “SampleScene”3. Enter Play Mode4. Scroll up and down in th... Read more
[HDRP] HDRP has a hard limit of 64 total lights in an area which causes ...
Steps to reproduce:1. Open the attached project "T1583220.zip"2. Open the "OutdoorsScene.unity"3. Enter Play Mode Expected results: ... Read more
Mac Player build can't be launched when it is built on a Windows machine
Reproduction steps:1. Create a new project on a Windows machine2. Open Build Settings (File > Build Settings) and set the “Target... Read more
Crash on RaiseException when opening project with a composition cycle
Reproduction steps:1. Open the attached project “CrashRepro“ Expected result: Editor opensActual result: Project crashes Reproducibl... Read more
Volumetric rendering display is not displayed when selecting Texture3D
How to reproduce:1. Open the attached project "3D Volumetric Preview Bug Project.zip"2. Select Assets/Test_3DVolume.asset in the Pro... Read more
Custom editors are recreated when assigning a material to a GameObject
Reproduction steps:1. Open project “Bug Test 2.zip”2. Open scene “Test”3. Select “Cube” GameObject in the Hierarchy Expected result:... Read more
[tvOS 16] No text navigation occurs when using Controller-Driven Text I...
How to reproduce:1. Run the attached project on an Apple with tvOS 16.2. Using a controller/gamepad, select the Input field3. Attemp... Read more
[Android][Vulkan] The GameObject isn't rendered when Rect x position in ...
Steps to reproduce:1. Open the attached “CBDrawMesh” project2. Assure that in Player → Other Settings → Graphics APIs Vulcan Graphic... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved