Search Issue Tracker
Fixed in 2021.3.31f1
Fixed in 2021.3.X, 2022.3.X, 2023.1.X, 2023.2.X, 2023.3.X, 7000.0.0a1, future release
Votes
0
Found in
2021.3.27f1
2022.3.1f1
2023.1.0b19
2023.2.0a17
2023.3.0a1
Issue ID
UUM-39954
Regression
No
Volumetric rendering display is not displayed when selecting Texture3D
How to reproduce:
1. Open the attached project "3D Volumetric Preview Bug Project.zip"
2. Select Assets/Test_3DVolume.asset in the Project window
Expected results: Volumetric rendering display is displayed
Actual results: Volumetric rendering display is not displayed
Reproducible with: 2021.3.27f1, 2022.3.1f1, 2023.1.0b19, 2023.2.0a17
Reproducible on: Windows 10 (only D3D12 and Vulkan, the latter prints: "Shader requires vertex data and is not compatible with DrawIndexedNullGeometry.")
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Multiple errors are thrown in the console while using perforce when moving an asset using shortcuts
- PlayerPropertiesChanged event fires before Player Properties are applied
- Opening Media Pop-out in “Before You Start” Tutorial throws “Styles” and “Styles_Dark” messages in the Console window
- Play Mode Scenario selection/highlight is too long and out of its bounds when the Play Mode Scenario window is opened after maximizing
- Asset name is not shown in the Undo History window when a sprite is modified
Add comment