Search Issue Tracker
In Progress
Fixed in 2022.3.10f1, 2023.1.14f1, 2023.2.0b10, 2023.3.0a1, 2024.1.0a1
Fix In Review for 2021.3.31f1
Votes
0
Found in
2021.3.27f1
2022.3.1f1
2023.1.0b19
2023.2.0a17
2023.3.0a1
2024.1.0a1
Issue ID
UUM-39954
Regression
No
Volumetric rendering display is not displayed when selecting Texture3D
How to reproduce:
1. Open the attached project "3D Volumetric Preview Bug Project.zip"
2. Select Assets/Test_3DVolume.asset in the Project window
Expected results: Volumetric rendering display is displayed
Actual results: Volumetric rendering display is not displayed
Reproducible with: 2021.3.27f1, 2022.3.1f1, 2023.1.0b19, 2023.2.0a17
Reproducible on: Windows 10 (only D3D12 and Vulkan, the latter prints: "Shader requires vertex data and is not compatible with DrawIndexedNullGeometry.")
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Tilemap Collider 2D is not updating the Collider shapes when removing Tiles on the Tilemap component
- Inspector with the scrollbar is unusable when Material properties are edited and the scene is saved
- The Rendering Profiler module statistics are zero when Application.targetFrameRate is set
- The Editor becomes unresponsive and memory allocation errors are spammed in the Console when Generating Lightning
- Crash on BatchApplyPropertiesFromSourceAssetDB when opening a specific project
Add comment