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Won't Fix
Votes
0
Found in
2021.3.26f1
2022.3.0f1
2023.1.0f1
2023.2.0a18
2023.3.0a3
6000.0.0b11
Issue ID
UUM-39953
Regression
No
Crash on RaiseException when opening project with a composition cycle
Reproduction steps:
1. Open the attached project “CrashRepro“
Expected result: Editor opens
Actual result: Project crashes
Reproducible with: 2021.3.27f1, 2022.3.2f1, 2023.1.0f1, 2023.2.0a18
Reproducible on: Windows 10
First few lines of stack trace:
{noformat}0x00007FFBCF43536C (KERNELBASE) RaiseException
0x00007FFB610B3112 (Unity) LaunchBugReporter
0x00007FFB60A82613 (Unity) EditorMonoConsole::LogToConsoleImplementation
0x00007FFB60A82DFC (Unity) EditorMonoConsole::LogToConsoleImplementation
0x00007FFB6178661A (Unity) DebugStringToFilePostprocessedStacktrace
0x00007FFB61785D37 (Unity) DebugStringToFile
0x00007FFB5F8DC0C6 (Unity) MemoryManager::OutOfMemoryError{noformat}
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Resolution Note:
Thank you for reporting a bug to Unity.
We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.
Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.