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Animation doesn't stop playing when the Timeline is paused
To reproduce: 1. Open the project, attached by the tester (timelineAnimationBug.zip)2. Open the "scene" scene3. Enter Play mode4. Se... Read more
Dragging scene view camera while in orthographic view with tile pallete'...
To reproduce: 1. Open the project, attached by the tester (tilemapPerformance.zip)2. Open the "SampleScene" scene3. Change the Scene... Read more
Editor crashes on 'DisconnectPrefabInstanceRecursive' when NUnit test tr...
To reproduce:1. Open repro project2. Open the Test Runner window3. Run 'DouglasLab/ProtoPlan/ActionSubstepTests/CreateActionAffectRe... Read more
Event OnTriggerExit2D is not called when disabling GameObject
To reproduce: 1. Download attached project "Example.zip" and open in Unity2. Open "Test" scene3. Enter Play mode4. In Scene view dra... Read more
[Particles] non R/W mesh from asset bundle is not rendered in particle s...
To reproduce: 1. Open the project, attached by the user (psr_bug.zip)2. Open the "main" scene3. Use the bundleMesh asset as the mesh... Read more
[iOS] Random freeze with heavy CPU usage while Destroy is being used rap...
Reproduction steps:1. Open the attached project (Link from the original description or OC link in the edit).2. Go to Build Settings.... Read more
Draw call cannot be batched when objects are affected by different refle...
Reproduction steps:1. Download user's project and open in Unity2. Open "test" scene3. Open Window -> Debug -> Frame Debug4. Se... Read more
(V/X)RSettings.isDeviceActive documentation is misleading
Misleading docs lead to this report: Steps to reproduce:1. Open the attached project.2. Connect an Oculus Rift to your PC.3. Press p... Read more
[MacOS] Creating a Mac Build on a Windows machine leads to crash on Mac
Reproduction steps:1. Open the user attached project "multiplayerTest.zip" on Windows;2. Build the project for Mac OSX;3. Open the b... Read more
Using Microsoft.WindowsAzure.MobileServices functionality crashes the We...
To reproduce: 1. Open the project, attached by the user (MobileApps.zip)2. Build and run the project3. In the build, press Easy Tabl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved