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Yellow assert "Incomplete mesh data in Sprite" spam in Console after loa...
Yellow assert "Incomplete mesh data in Sprite. Please reimport or recreate the Sprite." spam in Console after loading/playing scene ... Read more
Drag and drop simple FBX file causes an error Could not serialize text f...
How to reproduce: 1. Create a new project 2. Download the attached FBX file 3. Drag and drop it to the project 4. Notice the error: ... Read more
DragAndDrop.StartDrag() has some minor aesthetic flaws
To get ready: 1. Open project attached (New Unity Project.zip) 2. Open Window "test" from Test -> Test First issue - Button is mark... Read more
Crash in VRCapture.VRCaptureVideo:LibVideoCaptureAPI_SendFrames when Cap...
To reproduce: 1. Open attached project (test.unitypackage); 2. Open "test" scene; 3. Enter Play Mode. Expected result: Editor does... Read more
Editor crashes on AudioClip.Create if frequency is set to 1 or 2
Steps to reproduce: 1. Download 873683_repro.zip and open "new" scene 2. Press play button and then space bar 3. Unity crashes 4. Se... Read more
[MSE] Lightmap indices are assigned incorrectly when lightmapped prefabs...
To reproduce: 1. Open project 2. Build 'Cuberef' and 'StartScene' scenes 3. Notice that cube is not lit 4. Open 'BakedScene' 5. Bui... Read more
[Linux] Masked UI contents overflow with artifacts when using Deferred R...
Masked UI contents of ScrollRect overflow its boundaries with visual artifacts when Deferred Rendering Path is used. Steps to repro... Read more
[iOS] Audio stops playing when app enters Background (with NatCam plugin)
Steps to reproduce: 1. Open User's attached project (Google Drive link) 2. Build and Run for iOS 3. On iOS device press home key (pu... Read more
In 5.5 versions of Unity Playable Animation Transitions does not act lik...
Reproduction steps: 1. Open the attached file "Animation Test 5_4.zip" in 5.4.1p3 version; 2. Open the scene "test" in the Play mod... Read more
Two samenamed DLLs collide if both are included in 'Any Platform' except...
To reproduce: 1) Open attached project 2) Try building it on WebGL Expected: It builds normally, as both plugins are excluded Actua... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] Specular lightning is inconsistent when using iOS
- TransformAccessArray.Add behaves differently when the argument is null and the argument is an int
- [iOS] App crashes when trying to use WebCamTexture depth data on back triple camera
- [Mobile] Only second base Camera out of two base Cameras with priority 1 and -1 is rendered in the Player
- Highlighter.Highlight does not find window when using class name as window title