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Entering play mode takes upwards of 1 hour when Auto Generating high amo...
Reproduction steps:1. Open user attached project2. Open Assets\Scenes\OnlineGame3 Scene3. Press Play Expected result: The Scene is l... Read more
Crash when calling PausePlayback after VideoPlayer has been destroyed
Reproduction steps:1. Open LINKED_PROJECT Project2. Open "Assets/Scenes_1/HomeScreen 72_ppi" Scene3. Press Play4. Select Level 1 Exp... Read more
Not all 2D sprites get imported when upgrading a project from 2018.4
How to reproduce:1. Open the project "FixTilesetBug.zip"2. Extract the archive "TextureThatImportsWrong.zip"3. Open the extracted te... Read more
Crash on TilemapCollider2D::PrepareShapes when enabling a broken Tilemap
Reproduction steps:1. Open the attached project "1314326"2. Open scene "Game"3. In the Inspector, select "Tilemaps" > "Ground" an... Read more
[iOS] Deadlock when continually sending UnityWebRequests and internet co...
Steps to reproduce:0. Disable the internet connection in the device that's being tested1. Open the "CrashTest (1).zip" project2. Bui... Read more
"offset is outside the valid range" error is thrown when setting the par...
How to reproduce:1. Open the user's attached "ParticleTest" project2. Open the Scene "SampleScene"3. Enter the Play Mode4. Press the... Read more
vSyncCount does not work and targetFrameRate is not ignored when vSyncCo...
How to reproduce:1. Open the attached "fps" project2. Open the Scene "SampleScene"3. Enter the Play Mode Expected results: The text ... Read more
GPU Profiler does not work in Editmode
When GPU Profiling module is enabled and Editor is being profiler GPU module has no information. Repro steps:1. Open Unity (any or n... Read more
CharacterController isGrounded property affected when changing the Edito...
How to reproduce:1. Open the attached project (case-1313367_CharacterController)2. Click Play3. Observe the character jumping and th... Read more
World Space Canvas is not rendered to the Render Texture on build when C...
How to reproduce it:1. Open the user's attached project "ui_rendertex_build_test.zip"2. Load the "SampleScene"3. Build and Run the p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used