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0
votes
Not Reproducible

Black terrain patches in standalone builds

Progressive Lightmapper

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May 02, 2016

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Version/s: 5.3.4f1

Steps to reproduce:1.Open attached project "case_793553 repro"2."Build and run" this scene3.Notice black terrain patches in the corn... Read more

2
votes
Not Reproducible

[Android] GPU Skinning drops performance severely when using Skinned Mes...

Android

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May 02, 2016

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Version/s: 5.3.4p4

To reproduce:1) Open attached project and scene in it2) Make sure GPU Skinning in Player Settings is enabled3) Build and run on Andr... Read more

0
votes
Fixed

[OSX][x64] Player crashes in screen selector when pressing enter

iOS

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May 02, 2016

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Version/s: 5.3.3p2

Reproduction steps:1. Open x86_64 OSX app.2. Navigate to Input tab in screen selector3. Press several different letters and the Ente... Read more

0
votes
Duplicate

Windows Standalone player launcher does not default to native resolution

Editor - Other

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May 02, 2016

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Version/s: 5.4.0b16

To Reproduce: 1. Create an empty app.2. Make sure that 'Default is Native Resolution' is checked in player settings.3. Build and Run... Read more

0
votes
Fixed

[ColorSpace] PlayerSettings.colorSpace change does not take proper effec...

Graphics - General

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May 02, 2016

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Version/s: 5.3.4p4

How to reproduce: 1. Open attached project2. Open scene TestColorSpace.unity- The Canvas/Image gameobject should have the Bricks spr... Read more

0
votes
Fixed

Game is stretched/distorted on standalone OSX player with non-native asp...

MacOS

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May 02, 2016

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Version/s: 5.3.4f1

Repro steps:- Create project- Create standalone player- Choose a resolution that doesn't match the aspect ratio of the screen- Notic... Read more

0
votes
Fixed

[Local] ParticleSystem.Stop will instantly destroy emitted particles tha...

Shuriken

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May 02, 2016

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Version/s: 5.4.0b17

Steps to reproduce: 1. Open attached project2. Open scene "PartcileIssueScene"3. Run it4. Press G to start particle simulation5. Aft... Read more

0
votes
Fixed

[Collision] Particles sometimes appear at random positions after collisi...

Shuriken

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May 02, 2016

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Version/s: 5.4.0b17

Steps to reproduce: 1. Download and import attached project. (WorldCollisionRandom.zip)2. Open scene: strip.3. Simulate particle sys... Read more

0
votes
Fixed

Different result when baking on Surface component compared to baking Leg...

AI

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May 02, 2016

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Version/s: 5.5

How to reproduce: 1. Open attached project2. Open scene 1.unity3. Open the Navigation window4. Bake the Legacy Navmesh- Note the res... Read more

3
votes
Fixed

[Local] ParticleSystem.Start doesn't start simulation in some camera loc...

Shuriken

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May 02, 2016

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Version/s: 5.3.4p4

Steps to reproduce: 1. Open attached project2. Open scene "ParticleIssueScene"3. Run scene (make sure that scene view isn't visible)... Read more

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