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[shaders] Surface shader analysis hits sampler register limit of 16 when...
How to reproduce:1. Open user provided project2. Select NewSurfaceShader and inspect the error-- maximum ps_5_0 sampler register ind... Read more
[WindowsMR][Emulation] - Trunk - Windows MR SDK is failing to Initialize...
When using simulation on the first fresh run of a project the Windows Mixed Reality SDK will fail to initialize because the HoloLens... Read more
[iOS] Changing screen's orientation produces warnings in the Xcode console
To reproduce:1. Create a new project2. Build it for iOS platform3. Run on the device4. Turn device to change screen orientation5. In... Read more
References to assets are not unloaded from memory and garbage collected ...
Steps to reproduce:1. Open attached “GarbageCollectionBugs.zip” Unity project2. Open “Example” scene3. Enter Play mode4. Open Window... Read more
[iOS] Increased memory usage on empty project
Reproduction steps:1. Create a new project.2. Build it for iOS.3. Wait until memory usage increase starts to stall.3. Compare memory... Read more
Default preset is not applied when dragging component from Project windo...
To reproduce: 1. Open the "Unity2018.1.0b8 - Default Preset Bug.zip" project2. Select "Presets/MyComponentPreset0" in Project window... Read more
[UI] Text-outline forms copies of outline while updating "Effect Distanc...
Text-outline forms copies of outline while updating "Effect Distance" values. Steps to repro:1. Open attached project.2. Select OutL... Read more
[Editor] Asset import and resource file generation throws an opening fil...
Asset import and resource file generation throws an opening file failed error multiple times Steps to Repro:1. Create new project or... Read more
Stuttering in Editor, but not Player
Reproduction steps: 1. Open "MinimalRepro.zip" project2. Open "Main" Scene3. Enter Play mode4. See that the movement sometimes stutt... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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