Search Issue Tracker
Albedo colors are not converted to linear space on FBX import
Material Albedo colors imported from FBX don't like right when the project is in linear color space.Just like the texture importer, ... Read more
2018.1.0f2 and Burst "0.2.4-preview.4" crashing Unity when assigning arr...
How to reproduce:1. Open user-submitted project (BurstCrash.zip)2. Open scene "SampleScene.unity"3. Play the scene Expected result: ... Read more
[GearVR] Crash occurs on specific application after quitting to Oculus Home
How to reproduce:1. Open user attached project2. Build and run player to Android3. Wait for a menu to load, press Quit Game and sele... Read more
[ Terrain ] Application of details to Terrain is not aligned with brush ...
Application of details to Terrain is not aligned with brush shape and size Read more
[Timeline] Root motion offsets are ignored with when using Generic anima...
To reproduce:1. Open user's attached project2. Enter Play mode Expected: Root motion offset should allow the model to carry on from ... Read more
[Android][Mono] Crash on application launch when "Disable HW Statistics"...
How to reproduce:1. Open attached "AndroidCrash" project2. Build and run application on Android Result: Applications crashes on laun... Read more
[ Terrain ] Undo/Redo functionality for created connected Terrain Tiles....
Undo/Redo functionality for created connected Terrain Tiles is missing. When creating a Terrain tile and pressing Ctrl-Z, instead of... Read more
[PLM] Empty directional and Intensity lightmaps are baked when there are...
Steps to repro:1. Open attached project and 't1' scene;2. Open Lighting window (Windows>Rendering>Lighting Settings);3. Clear ... Read more
UI jumps to the previously set position when Game view is resized if the...
To reproduce: 1. Open the project, attached by the user (Widdle2.zip)2. Open the "Main" scene3. Enter Play mode4. Resize the Game vi... Read more
NullReferenceException is thrown when in Timeline window pressing "Home"...
How to reproduce:1. Create new project2. In Project window, create a timeline by right-clicking the window -> Create -> Timeli... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject