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[UWP][.NET] Build process fails to include System.Security.dll when buil...
Steps to reproduce:1. Download attached project2. Build for UWP with .NET backend Actual results: Build fails with error:Microsoft (... Read more
[Prefab] SkinnedMeshRenderer component's Mesh references are missing aft...
Steps to reproduce:1. Download 1124003_repro.zip2. Open project in 2018.3 (or any 2019.1.0a7 or less)3. Check that "miningquarry_sta... Read more
[Linux] Game View gets stuck above where it should be and also whites ou...
To reproduce:1) Open the attached project and Testloader scene2) Play it Notice how the game view distorts out from its space, and a... Read more
TextAreas in a list do not scroll independently
How to reproduce:1. Open the user-submitted project ("test.zip")2. In the Project Window, click "StringTests"3. In its Inspector try... Read more
Cubes not drawn to shadow map when their Y scale is 0.14 and directional...
How to reproduce:1. Open attached project "case_1112631-ShadowIssue" and scene "SampleScene"2. Inspect the Scene or Game View Expect... Read more
[Shader] index a matrix with a dynamic value fails
To reproduce:1) Open the attached project (MatrixRepro.zip) and the sample scene in it2) Play it Actual: The plane is blackExpected:... Read more
Editor windows don't change the RestoreDown to Maximize when pulled from...
How to reproduce:1. Create a new project2. Undock the Scene tab and maximize it3. Click and drag the top of the window to move it4. ... Read more
[Linux] Empty characters are created in text fields when using CTRL shor...
How to reproduce:1. Download, extract and open attached project (1126208repro.zip)2. Open 'SampleScene'3. Click on the TMP object in... Read more
[Xbox One] Background with noise is shown when there are two cameras in ...
How to reproduce:1. Open attached Unity project2. Build and run on Xbox Expected result: Background color is the same in each camera... Read more
[Editor] Importing .unitypackage files is not available when dropping th...
How to reproduce:1. Create a new project with older than 2019.2.0a5 Unity version2. Export a default Scene and delete it from the pr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open