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0
votes
Duplicate

Crash in physx::PxsBroadPhaseContextSap::batchUpdate when disabling/enab...

Physics

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Feb 14, 2017

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Version/s: 5.5.0p4

To reproduce: 1. Open attached project "crashDone.zip" 2. Open and Play "LilyPadCrash" scene. 3. Open Scene views, Select "Main Came... Read more

4
votes
Won't Fix

LineRenderer is rendered twisted when near camera sight

Visual Effects - Legacy

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Feb 14, 2017

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Version/s: 5.5.1p3

LineRenderer is rendered mangled whet it gets near camera sight. To reproduce: 1.Open attached project. 2.Open "Scene.unity" scene ... Read more

0
votes
Postponed

[Scene View][Realtime GI] Inconsistent Behaviour with Scene Visualizatio...

Progressive Lightmapper

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Feb 14, 2017

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Version/s: 5.6.0b8

There are inconsistent behaviours with different scene visualization modes when auto mode is disabled. In UV Charts and Albedo scene... Read more

0
votes
Fixed

[Scene View] Realtime GI Directionality Scene Visualization Mode is not ...

Global Illumination

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Feb 14, 2017

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Version/s: 5.6.0b8

Realtime GI Directionality Scene Visualization Mode is not working, no data is displayed in this mode. Steps for reproduction: 1) D... Read more

0
votes
Fixed

Imprecision with quaternions when using Random.rotation and Quaternion.A...

Scripting

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Feb 14, 2017

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Version/s: 5.5.0f3

To reproduce: 1. Open project 2. In menu click 'Window' -> 'Editor Tests Runner' 3. Run the test Expected: all angles will be les... Read more

1
votes
Fixed

[iOS][Android] Different texture types cause artifacts with soft shadows

Shadows/Lights

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Feb 14, 2017

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Version/s: 5.6.0b8

Some artifacts with soft baked shadows can be observed when the platform is switched to mobile. Texture type format is converted fro... Read more

0
votes
Fixed

Couldn't find current light in the list of mixed lights error

Shadows/Lights

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Feb 14, 2017

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Version/s: 5.6.0b8

After baking lighting, "Couldn't find current light in the list of mixed lights" error appears in console log. It can sometimes stal... Read more

0
votes
Fixed

[iOS] JSONUtility parses valid float values as Infinity

iOS

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Feb 14, 2017

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Version/s: 5.3.7p3

Reproduction steps: 1. Open the attached "Test" project(OC link). 2. Build and run it for iOS. Actual result: Text underneath "Act... Read more

0
votes
Postponed

Self-shadowing artefacts appear on players and editor

Graphics - General

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Feb 14, 2017

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Version/s: 5.4.4p3

Steps to reproduce: 1. Open attached project 2. Open scene test 3. Notice artifacts visible on cube. You can select "Main Camera" a... Read more

0
votes
Fixed

[Profiler] Recorder.Get does not return any values for Canvas.SendWillRe...

Profiling

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Feb 14, 2017

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Version/s:

Steps to reproduce: 1. open project 2. enter play mode 3. check console for performance test values Expected: the values are accord... Read more

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