Search Issue Tracker

0
votes
Won't Fix

[Collab] Asset is published as an empty folder after renaming

Collab

-

Jan 27, 2017

-

Version/s: 5.5.0f3

To reproduce: 1. Create new project 2. Create C# script (Don't rename it) 3. Publish changes to Collab 4. Rename Script 5. Create a... Read more

0
votes
Won't Fix

NetworkTransform -> Send Rate shows value on 1 lower than you set

Networking

-

Jan 27, 2017

-

Version/s: 5.6.0b5

- please see video attached in comments How we can reproduce it 1 Create new project 2 Create New empty object 3 Add NetworkTransfo... Read more

0
votes
Fixed

After reverting script in Collab, Scripts compilation takes for ever, un...

Collab

-

Jan 27, 2017

-

Version/s:

To reproduce: 1. Create a new project. 2. Create a new script. 3. Make it into Collab project. 4. Do some changes inside script. 5. ... Read more

0
votes
Fixed

Crash at ProfilerProperty::GetFrameTime while pausing/unpausing Play mode

Profiling

-

Jan 27, 2017

-

Version/s: 5.6.0b6

To reproduce: I found these steps most reliable, but other combinations might work too 1. Create a new project 2. Enter play mode ... Read more

34
votes
Fixed

Compile error each time I load a custom package or plugin

Mono

-

Jan 27, 2017

-

Version/s: 5.6.0b5

Compile error is throw when importing custom packages or plugins. Also, same error is thrown when new script is created. Compile e... Read more

0
votes
Fixed

ArgumentException errors is thrown when moving sub state machine into th...

Animation

-

Jan 27, 2017

-

Version/s: 5.5.1f1

To reproduce: 1. In a new project, create animator controller 2. Create new sub state machine 3. Move into the new sub state machin... Read more

0
votes
Duplicate

Having a prefab with a Skinned Mesh Renderer and Cloth component causes ...

Physics

-

Jan 27, 2017

-

Version/s: 5.6.0b5

How to reproduce: 1. Open attached "ClothBug" project and "clothTest" scene 2. Enter playmode Expected result: Editor does not cr... Read more

0
votes
By Design

Exporting certain objects or scenes adds unnecessary items

Asset and Scene Management

-

Jan 27, 2017

-

Version/s: 5.6.0b5

How to reproduce: 1. Open attached project 2. Export the Assets/Prefabs/Enemies/Enemy Bullet.prefab asset as a package - Note that... Read more

0
votes
Postponed

Custom global defines in mcs.rsp file aren't available in Visual Studio

CodeEditors

-

Jan 27, 2017

-

Version/s: 5.6.0b4

Steps to reproduce: 1. Open the project 2. Notice there are no compiler errors 3. Open NewBehaviourScript.cs with Visual Studio 4. N... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.