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[MacOS] Crash due to "No valid pixelFormats set" assertion
Reproduction steps:1. Open the attached project;2. Build the project for macOS;3. Launch the built project. Actual results: the buil... Read more
[Graphics] Direct3D 12: missing support for generating mipmaps on 3D ren...
[Graphics] Direct3D 12: missing support for generating mipmaps on 3D render textures 1. What happened We use 3D (volume) render text... Read more
Text Mesh Pro - Editor Manifest has not been updated to reflect new Veri...
The current version of Text Mesh Pro that has been verified by Release QA on 2018.2 is 1.2.3, however the version in the editor mani... Read more
[Android] IPostGenerateGradleAndroidProject.OnPostGenerateGradleAndroidP...
When exporting a gradle project instead of a building an apk project path in OnPostGenerateGradleAndroidProject(string path) is set ... Read more
EditorGUIUtility.PingObject() does not work if Packages root is closed
Reproduction steps:1. Open the attached project "New Unity Project (13).zip";2. Make sure the Project View is in single-column mode;... Read more
[Cardboard] [iOS] Eyes are stretched horizontally when a project is buil...
Eyes are stretched horizontally when a project is build using cardboard SDK Steps to reproduce:1. Open attached project2. File > ... Read more
After installing Entities package clicking on error/warning in the Conso...
How to reproduce:1. Open the scene "SampleScene" from user's attached project "TEST_packages.zip"2. Open Package Manager window (Win... Read more
[iOS 8.x] Stretched camera behaviour on iOS 8.x
To reproduce:1. Open users attached project "ReproProject.zip"2. Build for iOS 8.x device3. Observe as the Unity splash screen is in... Read more
Launcher is stuck on "Loading..." forever while disconnected from the in...
Reproduction steps: 1. Open the Registry Editor ("RegEdit")2. Go to "HKEY_CURRENT_USER\Software"3. Delete "Unity" and "Unity Technol... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled