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By Design
Votes
0
Found in
2018.2.0a5
Issue ID
1014260
Regression
No
AudioSource's pitch is ignored when audio is played via Timeline
To reproduce:
1. Open the project, attached by the user (case_1014213-3dSoundTest.zip)
2. Open the "default" scene
3. Enter Play mode
4. Select the SoundSourceObject
5. Change the Pitch of the Audio Source
6. Observe how the pitch isn't being changed
Expected: pitch should be changed when Audio Source is being played by the Timeline
Reproduced in 2017.1.3p2, 2017.2.2p1, 2017.3.1p4, 2018.1.0b11, 2018.2.0a3, 2018.2.0a5
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Resolution Note:
This is by design -- when an audio source is playing a clip on a timeline, pitch cannot be changed, because this would break the synchronization with the other clips on the time line.