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[Realtime GI] Toggling between additively loaded scenes quickly leads to...
Steps to reproduce: 1. Download RinStreamingSandbox project and pull Realtime-GI-Falloff branch2. Build standalone player and run it... Read more
[Windows] OSX Standalone Player built from Windows Editor fails to launch.
This issue happens to Mac Standalone Player built from Windows Editor. They cannot run on OSX. Repro:1. In Windows, build OSX Standa... Read more
Changing Blendshapes of Skinned Mesh Renderer breaks the texture when us...
How to reproduce:1. Open "SampleScene" in the attached "MorphTEST.zip" project2. Make sure that Import setting > Model > "Norm... Read more
[GPU PLM] Editor crashes when switching to Progressive GPU Lightmapper w...
Reproduction steps: 1. Create a New Project2. Switch the "Lightmapper" to "Progressive GPU (preview)" Expected Result: "Lightmapper"... Read more
Editor crashes with Transform::GetTransformAccess after building scene w...
How to reproduce:1. Open attached project "Project Burst"2. Build and Run project3. Wait until project finishes and runs the build--... Read more
Weird Z Coordinate translation appears when using Weighted Tangent on th...
Reproduction steps:1. Open the "AnimatorWeightedCurve.zip" project2. Click on "NewAnimation" in the Project window3. Change the avat... Read more
Shader doesn't work with HDR
Reproduction steps: 1. Open "BlitTest.zip" project2. Look at the Game View3. "Main Camera" -> "HDR" -> uncheck/"off"4. Look at... Read more
Profiler crashes in ThreadDeserializer when enabling/disabling profiling...
These warning spam the console in Play mode for different particular projects:Internal: JobTempAlloc has allocations that are more t... Read more
[iOS] VR Shaders included in builds
Reproduction steps:1. Open the attached project ( 618908.zip (18.9 KB) 02/06/2019 ).2. Run it on an iOS device.3. Check a device scr... Read more
[Linux] Drag and drop of the CameraRig object from SteamVR package makes...
To reproduce:1) Create a new project2) Open Asset Store3) Download and import the SteamVR Plugin4) Find CameraRig prefab in Prefabs ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons