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Crash on `anonymous namespace'::PrepareTreesAndWriteWindParamsJobData::E...
How to reproduce:1. Open the attached “IN-87021“ project2. Enter Play Mode3. Observe the crash Reproducible with: 6000.0.24f1, 6000.... Read more
Objects wth StackLit lightmode will receive decals when the object is ou...
How to reproduce:1. Download and open the attached project2. Open the OutdoorScene3. Enter "Play" mode4. Observe the cube Expected o... Read more
Editor performance declines when opening a scriptable object with cyclic...
Reproduction steps:1. Open the attached “NewGraph“ Project2. In Project Window select “Assets/NewGraph/Graphs/BaseGraphData 4.asset”... Read more
build log reports wrong size for packed sprites
Reproduction steps:1. Open the attached project2. Open the "Test" scene2. Build for Standalone3. Open Editor.Log4. Find build logs "... Read more
[Tags] Tagged items in Editor are not tagged the same way in Standalone
Reproduction steps:1. Open the attached project, scene "door3"2. Run in the editor and see the result - https://gyazo.com/e1c7afb0d5... Read more
Element UI disappears and NullReferenceException is thrown when dragging...
How to reproduce:1. Open the user’s attached “ListView Bug” project2. Open the “SampleScene” Scene3. Select the “Main Camera” GameOb... Read more
Empty folder icon in Project Browser is smaller on a 4k display
The icon for an empty folder is smaller than regular folder icons on a 4k display.Folders that have files inside them do not appear ... Read more
[WP8] "System.Net.Sockets.SocketException" errors thrown when building p...
To reproduce:1. Build attached project for WP82. Notice "System.Net.Sockets.SocketException" errors in console Read more
[TextMeshPro][Android] FontAssets created with TMP_FontAsset.CreateFontA...
Reproduction steps:1. Open the attached project "ReproProj"2. Build and run on an Android device3. Observe Player Expected result: T... Read more
[HDRP] Decals affect materials even if Receive Decals = off
Repro: 1) Download the project [https://github.com/iM0ve/Automotive] 2) Open CarDemo Scene 3) Enable Bugs->Decal Note: Im making ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open
- Some Prefab Source section items overflow into Override section