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Won't Fix
Votes
0
Found in
2023.1.0a25
2023.2.0a6
2023.3.0a3
Issue ID
UUM-23165
Regression
No
[HDRP] Decals affect materials even if Receive Decals = off
Repro:
1) Download the project [https://github.com/iM0ve/Automotive]
2) Open CarDemo Scene
3) Enable Bugs->Decal
Note: Im making updates to the project, so for the repro better to check out this exact commit from history:
https://github.com/iM0ve/Automotive/commit/1ee7ff480b6a491979c21f3d3bcaad8d8ebca998
Result: The cars material has Receive decails=off. But the decal still affects normal, smoothness, and emissive. Only the base color works as expected.
Expected: When Receive decals = off, the Decal object does not affect the hood in any way.
Edit: I was told that decal emissive is a limitation, nothing we can do about it. If thats true then the bug is only about Normal and Smoothness affecting the hood.
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Resolution Note:
We will not fix this issue for Unity 6 as we don't have workaround and can't do more work there. For next version we will try torefactor this system.