Search Issue Tracker

Won't Fix

Votes

0

Found in

2023.1.0a25

2023.2.0a6

2023.3.0a3

Issue ID

UUM-23165

Regression

No

[HDRP] Decals affect materials even if Receive Decals = off

-

Repro:

1) Download the project [https://github.com/iM0ve/Automotive]

2) Open CarDemo Scene

3) Enable Bugs->Decal

 

Note: Im making updates to the project, so for the repro better to check out this exact commit from history:

https://github.com/iM0ve/Automotive/commit/1ee7ff480b6a491979c21f3d3bcaad8d8ebca998

 

Result: The cars material has Receive decails=off. But the decal still affects normal, smoothness, and emissive. Only the base color works as expected.

Expected: When Receive decals = off, the Decal object does not affect the hood in any way.

 

Edit: I was told that decal emissive is a limitation, nothing we can do about it. If thats true then the bug is only about Normal and Smoothness affecting the hood.

 

  1. Resolution Note:

    We will not fix this issue for Unity 6 as we don't have workaround and can't do more work there. For next version we will try torefactor this system.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.