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Environment reflections are temporarily disabled when entering Prefab Mo...
Reproduction steps (1st method): 1. Open the project "1376649.zip" 2. Find "PREFAB" in the Hierarchy view and enter Prefab Mode 3. E... Read more
Preset cannot be saved when saving outside of the Project's Assets direc...
How to reproduce: 1. Open the attached project (PresetTest.zip) 2. In the Project view, go to Packages/TESTPACKAGE, and select the S... Read more
Context menu does not pop up when right-clicking Particle System Rendere...
How to reproduce: 1. Open the attached project (ParticleRendererTest.zip) 2. Open scene Scenes/SampleScene 3. In the Hierarchy windo... Read more
Tooltip is not shown in the Inspector when a field is generated with GUI...
Reproduction steps: 1. Open the attached project "Test SerializedProperty Tooltip.zip" 2. Click on the "TestSFTT" GameObject in Hier... Read more
[Particles] [iOS] Particle System with a custom shader is jittering on s...
How to reproduce: 1. Open project "UIParticlesBug.zip" 2. Go to the Build Settings and build for the iOS 3. Deploy the app to the de... Read more
Scale cannot be changed of Prefabs in Context with the "Scale" Transform...
How to reproduce: 1. Open up the attached project 2. Click the arrow to the right of the Prefabs name in Hierarchy to enter the Pr... Read more
Material variants don't apply Tint when using Mask Component
How to reproduce: 1. Open the user's attached project "URP Testing.zip" Expected result: Image GameObjects with red tint Material a... Read more
[UWP] BuildFailedException is thrown when building into UWP
Reproduction steps: 1. Open project "Unity Sample Application.zip" 2. Open Build Settings window from File > Build Settings 3. Set t... Read more
[Text] Unrecognizable character appears as invisible space
How to reproduce: 1. Open the user's attached project "1367548.zip" 2. Load the "SampleScene" Scene 3. In the Hierarchy view go to C... Read more
[Serialization] Different serialization layout error thrown at runtime w...
How to reproduce: 1. Open the attached Unity project ("1358602_2021.2.0b9_repro.zip") 2. Build And Run 3. When the app finishes load... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Missing Render Feature "Full Screen Pass Render Feature" in any “Universal Renderer Data” asset when upgrading from 2022.3
- Inconsistent ParticleSystemVertexStream.PercentageAlongTrail data range in Trail Texture Modes except "Stretch"
- The Graph Debug Window can be right clicked through and the Node Workspace is manipulated instead
- [Linux] Top left corner of the screen is unresponsive when the Editor recompiles
- [Android] [Vulkan] Cubes stuck on the first few frames of rotation and application flickering when an Overlay Camera is added to the Camera Stack with MSAA enabled