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[iOS] UIToolkit Border Renders Incorrectly
Reproduction steps:1. Download and open the attached "UIToolkit Bug.zip" project2. Build and deploy the project to iOS3. Observe the... Read more
[Linux] “[Debug Canvas]” GameObject gets added to the Scene when "Shift ...
Reproduction steps:1. Open the user’s attached project2. Enter the Play Mode3. Press “Shift + W” Expected result: The player starts ... Read more
Crash on IsTypeTreePPtr when switching variable to another type that inh...
Reproduction steps:1. Open the user's attached project2. Open the scene 'Assets\Scenes\SampleScene'3. Select 'TestObject' in the Hie... Read more
Recursively calling a method crashes the Build
How to reproduce:1. Open the attached "1356830_Repro.zip" project2. Build And Run the "SampleScene" Scene3. In the Build press the b... Read more
Unnecessary cast to float when calling Mathf.Abs
The return type of Math.Abs is float, so explicit cast to float in the return statement of Mathf.Abs is unnecessary and leads to inc... Read more
Tooltip is not shown in the Inspector when a field is generated with GUI...
Reproduction steps:1. Open the attached project "Test SerializedProperty Tooltip.zip"2. Click on the "TestSFTT" GameObject in Hierar... Read more
Glossiness is not imported when importing FBX materials through the script
How to reproduce:1. Open project "UrpImportBug.zip"2. Observe the "FbxWithShininess" glossiness in the Scene window3. Open script "M... Read more
[Post Processing] Chromatic Aberration and Grain have empty checkboxes w...
Reproduction steps:1. Create a new project2. Import Post Processing package via Package Manager3. Add Post-process Volume component ... Read more
Negative Discrete Int deletes key
When animatitng an Integer using [DiscreteEvaluation], positive numbers are keyed as expected, but negative values are not keyed and... Read more
[Serialization] Different serialization layout error thrown at runtime w...
How to reproduce:1. Open the attached Unity project ("1358602_2021.2.0b9_repro.zip")2. Build And Run3. When the app finishes loading... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default